No, no. It's end of alpha, beginning of Beta. I mean, look at the gifs I posted. It's (for the MOST part) working at the base level.Basically, this is the proof of concept stage.
It looks really cool, that mod. I don't think it looks like Sonic Adventure's Wall Run in motion, though, so I think I will still be making mine, as my mod is (aiming) to make the slope physics and wall running work a little closer to Sonic Adventure 1.There's also a mod called halfpipe utilities on the mb, which has wallrunning and ceiling and loops and a test map.
Im curious
yeash, that's a lotta codeA STUPID amount of angle calculations and crazy person math. Here is a snip-it of a part of the script. This is all spaghetti code, though. Once I know everything works, I'm essentially going to rewrite it to make it pretty and take less processing.
View attachment 78458
I essentially am reprogramming walking from scratch as a "not a state, but acts like one" except on the wall. A lot of what is shown here is simply me testing stuff, so ignore the bottom two lines where it's essentially making gravity on the wall, but it's set to 75 as opposed to a reasonable number.
The game in it's current state is CLEARLY not meant for this. I am kind of brute forcing it.
I don't know if I'm allowed to swear in threads, but know my neurons exploded when I saw this gif, you could be this communitys savior when it comes to making loops.