klasky's latest activity

  • klasky reacted to kaz²'s post in the thread Modern Sonic V5.12 with Cool! Cool!.
    haiiii! ^_^ been a while but here's some updates on development! (last update post my ass x3) v6 progress is back on its feet, been on...
  • klasky posted the thread [Open Assets] Sunshine Isles in Maps.
    klasky submitted a new resource: Sunshine Isles - The SM64DS-exclusive tropical level, now in SRB2! Read more about this resource...
  • klasky created the resource [Open Assets] Sunshine Isles in Maps.
    A SRB2 mod from 2023 that I, after months of not working on it, decided to finish in this year's March, this is a recreation of Sunshine...
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  • klasky posted the thread [Open Assets] EHZHangout in Maps.
    klasky submitted a new resource: EHZHangout - A small hangout level pack, what else? Read more about this resource...
  • klasky created the resource [Open Assets] EHZHangout in Maps.
    EHZHangout is a level pack that my old friend, Starshy made back in 2019 and I took over in 2022. Originally, it was just Emerald Hill...
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  • klasky reacted to LJ Sonik's post in the thread Item API (Items.pk3 v2) with Cool! Cool!.
    Campfire, except it's unlit because I haven't added any logic to the object yet.
  • klasky reacted to LJ Sonik's post in the thread Item API (Items.pk3 v2) with Cool! Cool!.
    If you already know Items.pk3, Item API is essentially going to be a remake of it. If you don't, well... you will know eventually...
  • klasky reacted to sphere's resource Ultimate Zone Builder with Cool! Cool!.
    For editing binary maps, see the original Zone Builder. While they can technically be loaded in Ultimate Zone Builder, it's strongly...
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