Jsmoothie

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    • Jsmoothie reacted to breadbuggenius's resource [Open Assets] Digiflower5's Sticks The Badger with Cool! Cool!.
      Digiflower5's Open Assets Sticks, now in Ring Racers :] All credit goes to them, I simply just made her compatible with Ring Racers...
    • Jsmoothie reacted to metalharbor's resource [Open Assets] Sunset Heights with Cool! Cool!.
      Sunset Heights, based on the incomplete Dark City Act 1 map from SRB2 the Past by @glaber This is a short level that will be very easy...
    • Jsmoothie reacted to HyperSonic's resource The Sonic Megamix Pack with Cool! Cool!.
      Welcome to the... A mappack focused on running through old Sonic zones, now with various changes from time. Some, never been in a...
    • Jsmoothie reacted to CDtheHedeghog's resource SRB2: The Knights Trial with Cool! Cool!.
      Run into the castle and explore it before it's too late. Even though I'm not a good level designer, I'm not a bad level designer either.
    • Jsmoothie reacted to 2Tailz's resource Sunset Dreams Zone with Cool! Cool!.
      This is Sunset Dreams Zone, my original submission for the NLDC before it was canceled (also one of my first maps ever), and this is...
    • Jsmoothie reacted to Tarregor's resource [Open Assets] Kaizo SRB2 with Cool! Cool!.
      WARNING: Don't take it too hard when you get a Game Over. It ain't worth ruining your life over a video game. WARNING: This mod already...
    • Jsmoothie reacted to SonicHeroX45's resource Personalization Palace with Cool! Cool!.
      Expected Playtime: 10 to 20 minutes. Remastered from OLDC 2024 Round 1, Personalization Palace is a Super Mario 64 Beta-inspired romp...
    • Jsmoothie reacted to Re_'s resource [Open Assets] Re's Level Pack with Cool! Cool!.
      7 Zones 12 Acts 56 Emblems Pretty short level pack I made, takes around 20 minutes to clear. There's not really any story, it's just...
    • Jsmoothie reacted to Re_'s resource [Open Assets] Brain Breaker with Cool! Cool!.
      Notes: 1. These levels require you to be using the Software renderer, and "Flip Camera With Gravity" in Player 1 Controls>Camera Options...
    • Jsmoothie reacted to El-fire's resource Green Hill Zone with Cool! Cool!.
      after almost a Year, my Green Hill from the OLDC 2024 is now here as a stand alone! with enhanced visuals and new areas. and a brand...
    • Jsmoothie reacted to Retro Ruby's resource SRB2: Project Starlight with Cool! Cool!.
      SRB2 Starlight mainly focuses on recreating all the Cyberspace stages from "Sonic Frontiers" to Sonic Robo Blast 2, it is just a demo...
    • Jsmoothie reacted to candelavla's resource [Open Assets] Lag reduction script with Cool! Cool!.
      This lua script reduces lag from maps significantly by deactivating all objects on spawn and only activating them while they're within a...
    • Jsmoothie reacted to aquaponiee's resource [Open Assets] ffoxD's Lua dumpster with Cool! Cool!.
      So, in the past month I made a bunch of luas because I was bored... Today, however, I recovered most of them, collected them in one...
    • Jsmoothie reacted to aquaponiee's resource SRB2 Ultimate Blast!! with Cool! Cool!.
      Sonic Robo Blast 2: Ultimate Blast!! SRB2: Ultimate Blast!! Digital Deluxe Edition is the definitive remaster of Sonic Robo Blast 2...
    • Jsmoothie reacted to Paps the Echidna's resource Paps' Custom HUD Graphics with Cool! Cool!.
      Here's my take on making a custom HUD for SRB2. This addon replaces: Score-Time-Rings HUD Numbers Intermission Headers (w/ unused...
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