Major And Minor (M&M) Tweaks

Major And Minor (M&M) Tweaks v1.5

I like what was done to GFZ3, THZ3, and DSZ3! Will you do the same to the other boss levels?
Also, when you said "added a path in GHZ1", which had me confused until I realized it was GFZ1, and I thought a new route was added, until I found out there was LITERALLY a trail using the v2.1 grass textures, going through the entire level on a fixed path. Why you gotta confuse us like that, man?
That's the aim for the next update. I'm gonna try my best to redecorate all the rest of the boss rooms.
 
PMR updated Major And Minor (M&M) Tweaks with a new update entry:

The Subtitles Update

Changes:
  • Added subtitles to the Match & CTF maps
  • Changed CCZ's and CEZ2's subtitle
  • Added little bonus islands to GFZ2 and ACZ2
  • Added bits of fire to Egg Rock Run (accentuating the fact that the zone is taking place as the Egg Rock is blowing up)
  • Added slight changes to the CEZ, ACZ & Metal Sonic arenas (Brak Eggman's stays as is, I couldn't see anything that warrants changing)
  • Added bits of decoration to the Multiplayer Special Stages

Read the rest of this update entry...
 
found an error i dont think i was supposed to notice in THZ3... 🤨 (in the first screenshot, i'm straight up inside the computers.)
 

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Tweak idea: What if enemies dropped rings after taking them out? It should work this way:
Regular badniks with 1 HP would give the player one ring, badniks with 2 HP would give the player 2 rings after being defeated, and bosses would drop 5 rings each 2 hits, with the final hit giving a ring monitor. Finally, if you defeat a boss without getting hit once, you'll receive an extra life.
 
Tweak idea: What if enemies dropped rings after taking them out? It should work this way:
Regular badniks with 1 HP would give the player one ring, badniks with 2 HP would give the player 2 rings after being defeated, and bosses would drop 5 rings each 2 hits, with the final hit giving a ring monitor. Finally, if you defeat a boss without getting hit once, you'll receive an extra life.
This seems better as it's own mod, I think it's too drastic of a gameplay change to put in M&MT, I'm afraid.
 
found an error i dont think i was supposed to notice in THZ3... 🤨 (in the first screenshot, i'm straight up inside the computers.)
Were you using a custom game palette when taking these screenshots? If yes what is it called? Just wondering.
 

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