FavChars

FavChars 1.1.3

Yo fad/guys, whats that place with the ice cream that was used in the huggert trailer. I wanna play it so bad
 
Its been a day, why is no one answering
Freezer Folley Zone from the 2022 OLDC's 1st round. While I'm here, after constantly switching with Custom 2, you're unable to get off the ropes by simply jumping, so spinning is the only option left.
srb21326.gif
 
Last edited:
FAVman33 updated FavChars with a new update entry:

FavChars - V1

Heya. Bout time I finally posted this to the MB LOL

- Huggert is now added to the cast, finally changing the mod name to FavChars! Go check him out in the Overview tab for more details about the bean!


[Frank]
- Frank has a new ability: A Mighty Kick! While diving or after a bounce (indicated by the flashing ghost effect), press spin again to lunge yourself forward, cancelling your downward momentum and gaining extra speed.
- Frank can now bounce on multiple enemies at a...

Read the rest of this update entry...
 
i was between kou and ryder WAIT that guitar pose is strikingly similar to noise's guitar pose
 
Found an issue with Frank & Dummie Duo. Using the level select cheat from the extras menu causes Frank to transform into Sonic upon choosing a new level. Real inconvenient for people trying to practice duo exclusive strats for marathon run.
View attachment srb20010.gif
 
Found an issue with Frank & Dummie Duo. Using the level select cheat from the extras menu causes Frank to transform into Sonic upon choosing a new level. Real inconvenient for people trying to practice duo exclusive strats for marathon run.
View attachment 108491
So, as it turns out: you actually found a bug with SRB2 itself! Turns out, any character pack that features a partner selection faces the same exact issue, immediately defaulting to sonic every time. Might be worth bringing it up within the github if you have the chance: https://git.do.srb2.org/STJr/SRB2/-/issues
 
So, as it turns out: you actually found a bug with SRB2 itself! Turns out, any character pack that features a partner selection faces the same exact issue, immediately defaulting to sonic every time. Might be worth bringing it up within the github if you have the chance: https://git.do.srb2.org/STJr/SRB2/-/issues
Turns out, it was reported about 3 months ago. It occasionally got duplicates, but the original post is 3 months old at this point.
 
Found another issue. This time with Frank, that seems to affect a lot of old mods during the 2.2.13 conversion.

His bounce can't break Amy floors while underwater.

(I still don't understand why there is a code difference to begin with)
 
FAVman33 updated FavChars with a new update entry:

FavChars' 1st Hotfix - v1.0.1

  • Fixed specific variables for Huggert not registering properly on spawn (i.e. spawning in the air with missing variables)
  • Fixed Dummie being able to hop on the ground while charging his punch for Battlemod
  • Prevented Huggert from being able to shoot while guarding in Battlemod
  • Fixed Battlemod guard frames on death
  • Added a silly spin animation for Frank when he Air Dodges in Battlemod
  • Fixed being able to kick while air dodging as Frank in Battlemod
  • Huggert can no...

Read the rest of this update entry...
 
Normally I would have let your post slide because it's a pretty reasonable ask of an existing mod. But "Yeah, I'd like that to be fixed" is weirdly abrasive. Keep that in mind in the future; modders mod for fun in their spare time, don't be rude about it.
You know how Frank and Dummie have Sol Forms when RushChars is loaded with all seven Sol Emeralds?

You notice how Huggert doesn't have a Sol Form? That just... doesn't seem right. Maybe his element with the Sol form could be wind like Frank. Maybe not. I don't know if there is an available element to give to Huggert.

But still, can you add a Sol Form for him in the future?
 
Last edited:

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top