Adventure Sonic (v1.8b)

Adventure Sonic (v1.8b) v1.8b

MONSTER!
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Is murder FUNNY to you?!
Ironic that you responded with a Ridley emoji, y'know since he actually loves murder.
Anyways, This mod is amazing, i already had high expectations when going through the preview gifs but this just blows them out of the water. Great job!
 
Another ironic part of this comment is that Golden posted an image in the SA-Sonic progress page during the last few days of it being accessible that had almost this exact thing happening.
dang
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damn its quiet here
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btw ignore the 9924 rings
 
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Metalwario64 updated Adventure Sonic (v1.2) with a new update entry:

Adventure Sonic v1.3, a big one!

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Hey everyone, Golden Shine posting! 1.3 has patched out most major bugs, so I was allowed to have some fun this time! Lots of extra support for addons, new shields, more performance boosts, finally I/O saving...go read the changelog below!

SAVING:
-Added I/O. To be on the safe side, saves only load in netgames once you open SAmenu. That...

Read the rest of this update entry...
 
View attachment 60113 This is incredibly useful
what am i looking at exactly why is there a big sonic sprite there is this an emote feature i'm not aware of
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Update's cool! I didn't even know the black hole zone unlockable existed lol. Here's a small suggestion: since taunting now serves a purpose, add a way for the bot ai to taunt. Since toss flag+custom2 is already kind of the standard taunt, if pressing those two with a character who can taunt as well itd look as if sonic is joining in
 
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Metalwario64 updated Adventure Sonic (v1.3) with a new update entry:

v1.3b

Golden Shine posting!

v1.3b fixes a rare bug where upon joining while everyone's finished, the level becomes dark and the level never ends unless the host decides to exitlevel. Dunno if that is an SRB2 bug or a sudden new Adventure Sonic bug, but I don't want to leave an inconvenience like that in, so here's a quick hotfix.

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...this also fixes SA-Sonic handing out gifts from his...

Read the rest of this update entry...
 
@Golden Shine Sorry to give even MORE I/O pain despite you getting it out here a week post-release, but I'd kinda like it if I didn't have to hold C3 every initial playthrough spawn. It especially gets on my nerves when I'm switching maps and I have to keep holding C3 2 seconds before I spawn in. Advance colors are my favorite, especially the super flashing somehow.

Save something like this for v1.4! I think ya'll have seriously done enough for more than you needed, take a serious break for once!
 
Wonderful mod, the fact that there are 5 or so taunts to choose from is a nice funny touch, being able to change my sound effects and visual style for jumping and spinning is satisfying, and fun to mess around with. I especially love being able to save my sound and color presets in the menu, and being able to help people with Super Sonic. I just have one small question...what is "Black Hole"?
 
I was talking about the sonic head why is it yellow when I turn super
He probably didn't add a super sonic head sprite. So when you turn super (and your skin color changes to yellow instead of blue) the head becomes yellow, you can even test this out in multiplayer by switching your skin color.
 
I just have one small question...what is "Black Hole"?
It's a secret unlockable 8th special stage, unlocked by clearing all other special stages with an A rank.
I think ranks are only given in Nights mode.
Although, if you just want to play the stage, you could just do "map black hole" in the console, with devmode (Although I can't remember if devmode is required to use the map command in singleplayer...)
 

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