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Blizzard Bastion Zone Fix In Progress

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LunaticLudwig

What is this for?
Hey, everyone. I'm the one who made Blizzard Bastion Zone for OLDC 2021 Round 1. After recieveing a lot of feedback to my stage I decided to fix all the problems people have ran into and then release it outside of OLDC.

One thing I saw people complain about a lot is the fog effect, so I tried to fix it and this is what it currently looks like:
srb20015.png

Some other fixes/nerfes currently include:
-Fixing the distance between grates for Fang to fit through at the path on the left at the start;
-Platforms in the ice maze now can respawn;
-Added an arrow in the turret room that points out where the button is (I know most people hate this section, but I just came up with idea that can fix that room entierly);
-Fixed some visual issues that I missed somehow (alrhough there are still some issues I don't know how to fix);
-The wall of ice in Knuckles' path is now opaque;

I plan to make this stage less difficult, because this is something people were also complaining about, and I think I know how I can do that.

What's for the visual design... This is where I can't think of anything else, so I'm open for suggestions.
I'm also open for suggestions about level design, since some people find badniks placement unfair.

That's it for now.
 
Thank you for fixing the fog, the updated version looks so much moodier.
 
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