The Games Factory Sonic (AKA Earless HD)

The Games Factory Sonic (AKA Earless HD) 1.1

SuperPhanto

Bad at every videogame ever
SuperPhanto submitted a new resource:

The Games Factory Sonic (AKA Earless HD) - An Accurate "Sonic the Hedgehog Robo Blast!" Experience!

View attachment 42445
The Games Factory Sonic is back, hailing from the distant past of the late 90s! He should play just like you remember him playing way back then!

-Situational Higher Gravity-
TGF Sonic has higher gravity when he jumps, but ONLY when he jumps. If he walks off a ledge, or uses a spring, his gravity will be normal.

-Roll-
TGF Sonic can either roll in place, or roll into badniks to destroy them. I wouldn't recommend doing that though, because of...

-Killing...

Read more about this resource...
 
this is like the... 1... 2... 3... 4- 4th earless lol either way, its great from just the gifs.
 
This is absolutely amazing! This has got to be the most accurate Earless we've had yet!
One thing I've noticed, however, is that Earless doesn't have Super Sprites like he does in SRBXmas/SRB2 TGF (albeit unused) though this is likely more based on SRB1 Earless. Aside from that, it's a perfect 1:1 of our Earless boi in the third dimension!
 
This is absolutely amazing! This has got to be the most accurate Earless we've had yet!
One thing I've noticed, however, is that Earless doesn't have Super Sprites like he does in SRBXmas/SRB2 TGF (albeit unused) though this is likely more based on SRB1 Earless. Aside from that, it's a perfect 1:1 of our Earless boi in the third dimension!
He does though. I put them in there because I wanted him to be able to turn super. Are they not displaying correctly?
 
This is pretty neat, I will admit. One problem I noticed, though, is that SRB1 rings spill out of any character upon getting hit, not just Earless.
 
This is pretty neat, I will admit. One problem I noticed, though, is that SRB1 rings spill out of any character upon getting hit, not just Earless.
I've found it's just one of the SRB1 rings, and that it stays idle. Regardless, Phanto might need to look at this.
 

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