My idea for the S_SKIN1
Points you start out with: 250
ability = 25 points: slowfall, double jump, Glide. 50 points: Thok, Walljump, SSonic float. 75 points: Fly, glide and climb, Homing Attack.
ability2 = 25 points: Crouch and nojumpspin 50 points: Spindash and nojumpspin, or jumpspin and crouch. 75 points: jumpspin and spindash
normalspeed = 0 points: Slowest (Tails), 5 points: Slow, 10 points: Medium (Knuckles), 20 points: Fast, 25 points: Fastest (Sonic)
thrustfactor = Same as NormalSpeed
accelstart = Same as NormalSpeed
acceleration = Same as NormalSpeed, except reversed (Tails is most costly, Sonic costs 0 points)
jumpheight = 0 points = Lowest (Knuckles), 10 points = Medium (between Knuckles and Sonic/Tails), 25 points =Highest (Sonic/Tails)
Tails = 200
Sonic = 225
Knuckles = 200
Everything else costs 0 points, no matter what.
This prevents super overpowered Fancharacters.