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Modify: ASK ME - Maintain: NO - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. No, others may not maintain my submission, even in my absence.
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X Sonic, the fastest thing alive!
Sonic the Hedgehog from the 2000s anime, Sonic X. Sonic zigs and zags, soars across skies, and spins to win!

His full potential unlocks with mastery, and once mastered, he's a powerhouse!
Use X Sonic's abilities to zip through tight corners, run up walls, and spin your enemies into scrap!
Speaking of abilities...
ZIP DASH​
X Sonic's main way of getting speed. Press and hold spin/Custom 1 to blast off in any direction you're holding for an intense boost! Go from 0 to 100 in an instant and destroy anything that stands in your path!
The Zip Dash can also bust down breakable walls, tear through spikes and smash through enemies.
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Going fast isn't the only thing the Zip Dash can do! Use this ability to vault yourself up ledges, or blast Sonic high up in the sky With the "Zip Dash Leap"! While running in a Zip Dash, press the jump button.
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SNAP DIVE​
The Snap Dive is X Sonic's jump ability. Once airborne, press the jump button to snap onto the nearest object and bounce off with incredible height and distance!
Snap Dives can be chained and after Zip Dash Leaping, falling off ledges and getting hit. Snap Dive can
also hop on top of projectiles and knock 'em back, return to sender style!
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Along with the Snap Dive, is the Snap Dive Kick!
Upon landing after Snapping onto an enemy, object (or even players!) Press spin to knock back projectiles, kick down spikes, fling your friends and more!
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WALLRUNNING​
One of the best things about Sonic X was the fact Sonic could run on walls, glass windows, up trees, and whatever your mind can think of, he can run on it!
And that's what has been done! X Sonic has the power of wallrunning and can run up almost anything!
Wallrunning is accessed by Zip Dash Leaping into a wall and X Sonic will naturally grip onto it. He will continue moving upwards for a while, which gives you enough time to think of what you'd want to do next.
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You can dislodge off the wall by hitting spin, Sonic will flip off of the wall and fall down.
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Alternatively, you can walljump, and if Sonic has enough stamina he'll continue running up the wall.
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Quick tip, the more speed and the better your proximity is, the better results your wallrun will produce.
Now get to it and pull off some amazing stunts!
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RING BURST​
After gathering a large abundance of rings, hold spin in midair to charge up the Ring Burst, an incredibly powerful flying semi-invincible Spindash that lets you fly and annihilate nearby foes with ease.

It rapidly drains a huge amount of rings, especially to start up, so it's recommended to save up rings for the special occasion, as trying to use it for tiny bursts will accomplish next to nothing.

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The Ring Burst also naturally bounces off of walls, ceilings, and floors. It can also glide you across the wall as long as you're holding forward!
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X Sonic also changes Lightning/Attraction shields into Power Rings. Which grant you unlimited Ring Burst time for a while. Careful! Once it runs out, it'll drain your rings again!

  • X Sonic can enter a Taunt Stance by pressing Tossflag. During the Taunt Stance, you can press directions and several buttons to do taunts! Pressing Jump or Custom 1 exits the Taunt Stance.
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  • X Sonic Menu: Hold down custom 3 to open the "Context Menu" there you can find out how to open the custom X Sonic menu and transform into Super Sonic!
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  • Pressing Custom 3 detonates Armageddon Shields and Whirlwind Shields.

  • You can press the directional keys for various taunts.
  • You can hold SPIN to make the directional keys do "angry" taunts instead.
  • You can hold SPIN and mash JUMP to charge up a (weak) Spindash.
  • You can press CUSTOM1 or JUMP to exit Taunt Stance.
  • All other buttons are unique taunts! Try messing around!

  • Custom Hud: Toggles X Sonic's custom HUD, on or off.
  • SP Color: Your singleplayer color! You can select your singleplayer color by pressing left or right to switch.
  • Sonic Voice: Toggles X Sonic's voice lines, on or off.
  • Tutorials (ALL/AIMLINE-ONLY/NONE): Toggles X Sonic's on-screen tutorials.
  • Ring Burst SFX (ORIGINAL/4KIDS): Toggles the Ring Burst sound effects used between the original Japanese verison, and the 4Kids sounds.
  • CoOp PVP: Admin command that enables/disables players getting kicked.
  • Accessibility (NORMAL/NOQUAKES/NOFLASHES/BOTH): Halts bothersome visuals.
  • Memory Leak Fix: Temporary command that turns off most rollangle actions.

LIST OF COMMANDS
  • XSONICHUD: Swaps X Sonic's custom HUD without invoking the menu.

  • RESETXSONICSAVE: Deletes your X Sonic save file.
  • RESETXSONICSAVE EXCEPTEMERALDS: Deletes your X Sonic save...except for the Fake Emeralds progress.
  • RESETXSONICSAVE ONLYEMERALDS: Deletes only Fake Emeralds progress.

ADMIN COMMANDS
  • FIXROLLANGLELEAK: Turns Stupid Memory Leak Fix on. Exists mostly for Dedicated Servers.

  • DELETEXEMERALDS: Deletes all Chaos Emeralds, doesn't alter save file.
  • EGGFESTIVAL: Spawns Planet Eggs everywhere and deletes Fake Emeralds when turned on.

SUPER SONIC TENKAICHI
STT: If nothing is typed in besides SST, shows all values pertaining to Super Sonic Tenkaichi. The current possible values are:
  • ON
  • OFF
  • HEALTHREGEN
  • HIGHTENSION
  • FREEFORALL

  • BlueBlur - Spriter
  • GoldenShine - Gameplay designer
  • Metalwario64 - Spriter
X Sonic Release Trailer
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  • XSonicPose1.png
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  • XSonicLogo (2).png
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Author
BlueBlur
Downloads
100,395
Views
100,395
Extension type
pk3
File size
15.3 MB
MD5 Hash
2e75d76ddc486a04f326edaa6f53b25a
First release
Last update
Rating
4.71 star(s) 139 ratings

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Latest updates

  1. v1.1c - The performance experiment

    Golden Shine posting! I got reports v1.1b caused more memoryleaks in SST than previous...
  2. v1.1b - A minor hop

    Golden Shine posting! Doing some maintenance on a few things I missed, plus some small QoL...
  3. v1.1 - A Major Leap!

    Golden Shine posting! X Sonic's v1 release was surprisingly stable! Considering we got...

Latest reviews

The Best Sonic Mod That I ever play since childhood
Upvote 1
10/10 very epoc mod
Upvote 0
bug: X sonic will permanently destroy electric and attraction shield monitors on multiplayer upon destruction
these monitors will not respawn even if the server allows it
Upvote 1
This is an amazing mod once you learn to master it! I also heard that the Dark Emeralds have had issues. But here's what I found: You need to have a save slot for X Sonic to keep them. Works every time. Overall, this mod is something that could make for an interesting gameplay loop if more levels are designed around him.
Upvote 0
I really love this!
(I hope you add tricks but instead of gaining speed cause he can gain one by pressing c1 or spin it will give a very huge magnetic effect so you can get rings in unreachable places) but that's up to you.
Upvote 0
The mod is very cool! The only thing from the show that should be added is the ground ring burst start. Other than that it’s very fun!
Upvote 0
Awesome, just as i imagined how x sonic would be if he was playable,
also 1 idea
add some unique move in NiGHTS like sa-sonic, it could be cool in my opinion
Upvote 0
After having waited; following the development of XSonic since the first release trailer, peeking to older teasers on the message boards, and playing him since release: I can confidently say that XSonic meets the hype bar he set and may even surpass it in a majority of ways. However there are just a few gripes I have with the mod still, even after the past 3 versions.

The first of which has been brought up a couple of times I've seen across some older versions, and that's the fact that Dark Emeralds don't save across sessions forcing you to re-earn them each time you launch the game. I really hope this is fixed in a future update; especially a server host it gets quite annoying so little as having XSonic as a part of the addons list due to all of the users joining being Dark Egg hungry only for their plans to be left scrambled when the server inevitably crashes due to XSonics memleak issue.

The second of which I have with XSonic in regular gameplay is that even with tutorials he comes with quite a few features that aren't outwardly explained to the player, like jump leniency (which is what the slight delay in jumping is for). If you run off of edges even when zip dashing, so long as you jump within the first handful of frames you'll be fine but there's nothing that outwardly SAYS so, leading to nobody understanding that the delay in jumps is meant to be a buffer that helps rather than a hinderance and a negative. (I also had to come to this conclusion myself as Golden Shine had to ask me why I was using Jump Leniency with XSonic, and not even I knew.)

The last one for me is moreso a personal gripe, but as I've grown to learn to use the Ring Burst more, I found that I actually dislike not having the old insta-turn you could do with just the mouse from 1.1b. It was a lot easier on my fingers

On top of this I have to leave a detailed review about the SST game mode as that's what I'm personally most passionate about.

Having been playing SST near religiously since XSonics drop, and even having my feedback listened to by Golden Shine when it came down to the auto movement system eating player inputs (shoutout Golden Shine you're great for fixing that) but there's still a few issues within the mode I can't help but look at and just sigh to.

One of which being the lambent interactions. Lambent interactions are still so Janky that in situations where I should win on top of my opponent (Such as Chaos Controlling an enemy's whiffed Lambent), they just end up clashing somehow.

This has never been an issue for me because I have a CPS (Clicks per second) of 12 or so, but I can see how it'd get easily frustrating for the opponent in that scenario.

Even with a CPS of 12 it won't save you from a lot of the frame drops the XSonics fights cause either. Even with so little as 2-4 players and having two battles going is enough to make things dip at times, and task manager doesn't show that the executable is putting any stress on my system so I can only really look towards XSonic and how the effects could be optimized. I only mention this because these have actually caused me to lose interactions I would have otherwise won a handful of times, and so I've tried everything. Video settings, open GL settings, lowering the aspect ratio, nothing. I really hope something concerning the frame drops during Super fights can be one.

Overall I really, REALLY enjoy XSonic as it's the singular addon that got me picking up SRB2 again after a little while of not playing waiting for it, but as for some of my more pressing issues like memory leaks still occurring, dark emeralds never saving, very minimal Super Sonic fights causing frame drops and lag for some; these all keep me from giving it a straight 5/5.

What helps me feel confident enough in giving it a 4/5 though is the fact that everything else about the mod is absolutely perfect. All minus the water physics, but everyone is divided about it and so I'm going to refrain from mentioning that further.

The Zip Dash does as its designed imploring you to learn how to control both the camera and your movement separately from one another pairing the BEST with Automatic in my experience. Being able to eliminate the time it takes to skid and line up another Zip Dash is huge, especially when it comes to speedrunning. Quick 90 degree turns or 180 course corrections are super fast to pull off on Automatic too and I can appreciate that. The Zip works amazingly both for casual users who prefer to take their time with their Zips and aim on Strafe or Manual while also being what is essentially a skill-ceiling determining tool if you're able to master it on Auto.

The Snap Dive is incredibly fun; there isn't a moment I don't find myself bouncing on a badnick from a high up place to get to somewhere vertically I need to go if I don't have the rings to burst up. Pairing it with the fact it can ride projectiles to a degree and even kick 90% of them back at opponents, it's INCREDIBLY versatile and has a skill ceiling of its own. (You can really utilize the way you bounce back after kicking off of badnicks/monitors if you practice enough.)

Wall Jumping is very rhythmic and pleasing to execute, but sometimes SRB2 walls have to wall and I've personally bonked on surfaces I should have ran up (yes, I'm taking into account there are just some surfaces that are non applicable) which has frustrated me, but very seldom and not enough to be an actual complaint. At least not past how nice it feels to use a succession of 3-4 wall jumps to speedrun a vertical section.

The inclusion of Power Rings is amazing and incentivized me to learn new routes in stages I always took the same ones in, and for that alone I adore these. What I don't enjoy about the power rings themselves is that for new players off a fresh XSonic download, when they read "infinite energy" they'll most likely want to use it immediately not realizing that it is indeed... NOT infinite. One could argue that's a part of the learning curve but I know that personally; I don't like being robbed of my power rings to stage hazards, and I wouldn't like being robbed of it by misleading text either.

I don't have much to say about the forms. They're something extra in normal gameplay that aren't necessary to make the mod the mod itself, but they add something incredible to an already immaculate package. I don't use them a lot myself outside of SST but what I have used of them they're fun.

Overall I adore XSonic and I'm genuinely going to change my review to 5 stars after a few more patches, as I imagine the issues I and a good few others are having I've gone through here (particularly the dark emeralds not saving and memleaks) will be fixed with time. This is an exceptional mod, well worth the wait and well deserving of the hype, but still a little undercooked in areas. Thank you Blue, Golden and everyone else that helped make this amazing mod!
Upvote 4
This is really good! The only thing I don't like is that I think he's a bit too slow underwater
Upvote 0
screw this. five star. goat mod of all time.
Upvote 0
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