StatTracker

[Open Assets] StatTracker v2.14

IF YOUR SERVER IS NOT ON HARD SPEED YOU MAY NEED TO MAKE CHANGES TO YOUR EXISTING Timerecords.txt FILE!
Please see the note at the top of the addon's post for more information.
  • Map records are now split into three different files for each game speed
    • Added EasyRecords.txt, NormalRecords.txt, HardRecords.txt to the luafiles folder
    • Timerecords.txt is now depreciated and it's data will be copied to HardRecords.txt when this addon is loaded
  • On a new record, the character's power item sound will now play globally instead of locally on the character's current position
  • Silences a leftover debug console print (sorry)
  • KartScore has been enabled for Elimination and Combi!
    • The existing player table will be updated automatically on the server's first intermission
  • Player final position is now calculated based on realtime, which should solve issues on maps with janky checkpoints
  • Per race KartScore changes are now stored in a global for interaction with other mods
    • sTrack.ksChanges
  • Fixed a bad reference when attempting to announce a player's 100th win in chat
Sidenote : I did check into KartScore for battle mode, but sadly it's not possible at this time to get every player's accurate placement to do so with the vanilla client.
  • Ragespeccing will now place the racespeccer at the bottom of the KartScore calculation list, making them lose points to everyone racing
  • Minimum KartScore transfer up to 1 from 0
  • There must be at least 2 people racing to set a new track record
    • Multiplier records should be left as "multiplayer" records for good sport.
  • Adds a new admin console command
    • st_wiperemovedaddons
    • Prevents the once per server restart data maintenance from deleting data related to content that has since been removed from the server
    • 0 (default) - No data is deleted during maintenance
    • 1 - References to removed skins & maps are scrubbed from the data files during maintenance
-Makes sure to close the player skin use file after saving
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