* The canvas should no longer error sometimes when drawing out of bounds.
- Dedicated servers can no longer run commands that would not work anyway (can now only run canvas_drawfull, canvas_undo, canvas_save, canvas_load).
+ If a player left their cursor will now start blinking
* Fixed circles: big circles no longer result in unconnected dots and drawing a filled circle works properly.
* Made drawing code more stable, thus many pcalls were removed, as they *should* no longer be necessary.