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[Open Assets] Squash and Stretch in 2.2.9 1.2

I never actually tested knuckles, so when blacc reviewed me down because of one of the bugs that came with that, I had to fix it.

Also another long-standing bug was the goop, that stuff was bugged for a while for the same reason as this, so yea...

Also I know theres a bug with Jumping, but currently there is no way to hook code to the DoJump() Function, which means if you jump on the same frame as you first land I litterally have no way of sensing that unless you have PF_THOKKED enabled.
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