Seaside Hill Zone

Seaside Hill Zone 1.0

This is a really enjoyable level,even if i really hate Egg Lancers existance.Being an ultimate recreation of Seaside Hill,i found it pretty enjoyable.
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This is a really clean well-polished map. I love that it drew inspiration from Generations, the original, and still injected alot of originality. A wonderful reimaging of Seaside Hill!
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A quality remake of Seaside Hill
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It may not be the most complex or expansive zone I have seen on the forum, but it is quite fun to play through and it really does feel like Seaside Hill. The aesthetic as well as the texturing is well done, the platforming is clean and lines up well, and the mechanics that are there work nicely. This zone (in comparison to your others) also indicates your knack in finding good spots for the emblems (since for starters I could not find all of them in quick succession).

The only critique is that out of all of the enemies, it would've been neat to at least see a reskin of the CEZ Egg Lancers (since they stick out amid the other two having custom sprites).
M
Mondongo
Yeah, you are right about the Egg Lancers, and the emblems were indeed well hidden.
I'm glad you enjoyed the stage!
Upvote 1
Really great. Often some levels feel like they have a main path and a side path, but this does a good job of making sure no path feels like it's the main one and it does this while not feeling like I'm always getting turned around. I would love to play a whole Sonic Heroes port done with this approach, but this level already feels like a massive workload to make on its own
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Sonic Heroes!!!! I Like it! and its like the.. oh ye. thats more Sonic Heroes Stage!
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Just a genuinely solid level here. It's got a nice flow to it, and I enjoyed seeing level design mixed from the original stage with entirely new sections.

I would love to see more maps from you.
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welcome to releases! highly detailed textures in srb2 levels is a really neat aesthetic that you used to see a lot more of in the past, and I honestly kinda like it.
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