Well, this is pretty close to the source material... Although, I think it could use plenty of work. The map design doesn't really take into account SRB2's very different movement mechanics and is quite literally designed for a different game in mind, causing it to be extremely easy to cheese.
You can very easily jump over the first few platforms, and if your character can glide or fly it completely destroys the level design.
Honestly, this could work if it was updated to make it an actual challenge for SRB2 characters. Maybe even make more "templates", bigger maps.