What permissions do you give others to modify and/or maintain your submission?
Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
I made sure my file(s) follow the Submissions Guidelines
  1. Yes
I named my file(s) correctly (see Filename Conventions)
  1. Yes
S3Sonic_CSS_20240105165802.png

S3 Sonic has made his way to Sonic Robo Blast 2 to help Sonic and co. to defeat Eggman once more.

DISCLAIMER: Use the command "s3_menu" to easily modify the mod's options instead of manually typing out the other commands.

srb20671.gif


Insta-Shield:
srb20678.gif

The Insta-Shield tags along S3 Sonic as pressing jump mid-air will protect you from hazards and attacks briefly, as long as you don't have a shield on. Otherwise, he'd activate the shield's respective ability with the jump button, unlike other characters.

Spindash:
srb20686.gif

Like in the Genesis games, pressing spin will not make Sonic automatically start a spindash. Instead, he will start crouching which in turn would require you to press jump to initialize it, continually mashing it will result in a stronger spindash.

Physics: Being from another game, S3 Sonic's physics are a tad different. You will have at times readjust your movement to accommodate his heavier gravity. He has more air control, accelerates slower, and has a higher jump.

Interactions: S3 Sonic can interact with various things, most notably Arid Canyon's gimmicks. Pressing spin on a minecart will make it accelerate much faster, and pressing movement keys on a rope pulley will speed or slow down S3 Sonic correspondingly.

Camera: Looking up with Custom 1 or crouching with spin after a while will prompt the camera to either zoom out or aim depending on your settings.

srb20685.gif

It's important to keep in mind that when Battle Mod is enabled, S3 Sonic's shield key will be remapped back to spin, so that he can Insta-Shield regardless of having a shield or not.

Boom Kick:
srb20689.gif

Pressing fire on the ground will make you do the Flying Kick move from the rom-hack Sonic Boom, thrusting you forwards at an incredible speed, at the cost of having control.

Super Spin Attack:
srb20693.gif

Pressing fire mid-air will prompt Sonic to do a buffed Insta-Shield attack, which greatly increases the radius of it.

- S3 Sonic can keep rings and shields across different levels.
- S3 Sonic can build up momentum from slopes without having to spin.
- S3 Sonic has the original power-up songs (Invincibility, and Super) from Sonic 3.
- S3 Sonic's transformation button is remapped to jump instead of spin.

Spriting: SEGA, Blacknide, Starshy
Coding: Blacknide, Seezee, GoldenB4, Spectra
Music: DJ Spindash, Seezee, SEGA
Reusable Scripts: Clairebun, Katsy
Author
Blacknide
Downloads
18,422
Views
18,422
Extension type
pk3
File size
8 MB
MD5 Hash
2e11c329fb8362d5e5eb929fb7c18fad
First release
Last update
Rating
4.84 star(s) 37 ratings

Share this resource

Latest updates

  1. Minor Bugfixes

    Changelog: The spindash is now as strong as it was in the Genesis games Added Game Over and...
  2. QoL Update

    Changelog: Springs should now hopefully be more consistent Rewritten music code 1-up and Level...

Latest reviews

My version of sonic 3 be looking different
Upvote 0
i like that mod!
Upvote 0
Sonic 3 is my favorite classic videogame, there's not much I need to clarify, the spritework, the options, the damn physics, everything is so lovingly taken care of, it's a dream come true!!! I look towards the horizon, it would be great to have more characters with this style of sprites like Tails or Knuckles.
Upvote 0
AMAZING MOD but hear me out S3 TAILS WITH THE SUPER FLICKIES
Upvote 0
This mod is extremely perfect and if you are reading this review(the creator) you could add some songs from Sonic & Knuckles which will have an option and will bring more nostalgia to those who played S&K in my opinion this mod is perfect
Upvote 0
Pretty good but he laid me off
Upvote 0
Exactly what you would expect if you put S3's Sonic into SRB2, even things like the jump height were affected! I haven't seen all ths boy can do in SRB2, but since it's S3 Sonic he probably can do everything he can in S3.
Upvote 0
I would like to start out by saying that this addon is like, stupidly impressive with the amount of unique sprites that have been made for all 8 directions which none look out of place stylistically with the OG sprites. The physics changes for the most part feel absolutely in line with the original S3, and make him much more fun than if it was just a reskinned vanilla Sonic with the Instashield and without the Thok. There's some parts of his gameplay I'd like to see some changes to, though.

First of all, the Spindash in the first two versions was WAY too weak if you were mashing, but in the current version (v1.2), I feel like its initial speed without mashing is TOO fast and is inconsistent with how vanilla chars' spindash speeds ramp up.

Small personal issue, but the Instashield hitbox feels juuuuust a smidge smaller than I expect.

Launching from springs and coming up out of water straight up just doesn't work sometimes. (See the red springs at the end of Deep Sea 3)

Final thing, trying to spindash on certain slopes straight up doesn't work, which I've experienced as a major problem on OLDC 2023 R1's Blossom Breeze 1, which the majority of slopes there have that problem. It doesn't happen in any vanilla maps as far as I know, but it's most likely a prominent issue on other custom maps, so I hope that's looked into for future versions.
Upvote 1
I've been getting addons for quite sometime now, but your addon alone made me want to go make an account just so I can tell you how just amazing this character is

Just everything, feels so precisely right, the physics are perfect, badnik bounces feel just as good as the did in the classic titles, and just like those classic titles, he's so rewarding to play as

You didn't just bring Sonic 3 sonic, you brought the most Accurate Classic Sonic to SRB2, absolute phenomenal job!!
Upvote 0
this is now peak
Upvote 0
Back
Top