Finally, kidnapping robots in SRB2.
Upvote 0
This is very fun. You can pick up enemies and use them for some height! Though instead of one holdable box, you should make it 3 using one for each custom button.
Buggie
Buggie
Why i SHOULD do it, if don`t want to?
Upvote 1
Welcome to releases! This was fun to play around with, especially when you use springs! But I do wish that the angle of the object would face where you are facing, so that you can make diagonal and horizontal springs point forwards automatically. I also think the location for the HUD element is really weird, and should be positioned elsewhere, perhaps the center. It also doesn't fade in and out when transitions happen. Make sure to add "V_HUDTRANS" to the tags for it.
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