Apologies for the 2-star review if you feel offended from it, but this has to be the worst recreation of Origins Plus Amy I have ever seen. My main problem with it is that the Hammer Rush should not be activated by tapping spin while moving, and instead be the roll that every other spin character has. Also, I don't know why Amy runs in place while charging the spindash. This isn't Sonic Advance 2. And Amy didn't run in place while charging a spindash in Origins Plus anyway.
The one thing that would make me change my mind about this mod is if these issues are addressed, and the Hammer Shield could be adjusted to work like in Superstars; Amy has a double jump from it, and the Hammer Rush lasts longer.