Hello everyone. After the release, some friends hosted a few rounds with Nick and directly found too many issues that doesn't have a negative effect at all but can be annoying in a long term.
Also thanks for the community for reporting bugs after the release! Why is
"More than a hotfix"? since this hotfix also involves the moveset itself that has been made to be in an intended way, but didn't worked at all. so, here's the list of changes!
Moveset:
- Wolf Buster and Slide Jump can now break floor/ceiling bustable fofs
- Slight Jump height buff (+0.09 jumpfactor)
- You now need to be moving to activate Sprint
- Buffed Wolf Buster Bounce on maximum speed (purple)
- Slide Rolling Jump now properly enters to spin gaps
- Abilities now resets it's usage when jumping/attacking to bouncable objects
- Now you're able to perform a homing attack after a doublejump
- Fixed being able to Wolf Buster when barely touching the floor with sprint
- Fixed homing indicator not able to spawn on monitors and springs
- Fixed minor slide bugs
- Fixed slide and wolf buster getting still strong powers after lowering speeds
- Fixed Slide changing to roll frames when sliding into rising/lower platforms
Customization:
- Fixed Nick Legacy colors removed after changing to another map
Minor Fixes:
- Fixed sprint frames facing at the wrong angle
- Minor lua error fixing
- Fixed Wind FX showing in other states and at low speeds
- Removed public beta left overs- Hopefully fixed bug in equinox turning Nick sprint into Michael Jackson when pressing C1 sometimes (wtf)