1.6.3 Changelog:
- New "DoSpringAnim" console command, when enabled you will go into the spring animation when bouncing off of an enemy (purely visual). You can enable it with the console command:
The variable is "Off" by default.Lua:DoSpringAnim On
- Whirlwind Shield's ability will no longer put you in the spring animation after using the Thok (Whirlwind Shield's ability puts you in the fall animation.)
1.6.2 Changelog:
- Replaced every instance of FRACUNIT with player.mo.scale so if something broke thats why
im lazy
ok but i playtested it and it seems to work so :)
ok so all it means is if sonic is smaller the speed will scale correspondingly
- Changed how Momentum Thok Mode's Thok works.
1.6.1 Changelog:
- If you had thokked and bounced to regain your thok, you would do the spring pose when bouncing on something again regardless if you had thokked before the bounce.
- More reverse gravity checks.
- Thunder Shield can now be used without you losing the ability to Thok. (Now you can Thok before or after using the Double Jump from the Thunder Shield.
- Maybe optimized code a bit idk. It's probably still a mess... but everything seems to be working right. Hopefully... I hope.
1.6 Changelog:
- New "Ring Thok Mode", which gradually increases your action speed (the speed of your Thok) as you collect rings! You can enable RingThokMode with the console command:
The variable is "Off" by default.Lua:RingThokMode On
- New Dash Star effect for when you feel invulnerable by Sieggy.
- Sonic "springs up" after Thok Bouncing to make it more obvious you can Thok again... if the afterimage trail wasn't enough.
- Added some comments in the code, maybe fixed some stuff.
- Blendmodes, I hope it looks good.
- "Railgun Thok Mode" reimplemented... though all it does is make you thok really at a very high speed, its not hitscan. Also uhh theres a such thing as too fast, so some oddities may occur.
1.5.8 Changelog:
- Modified New Thok's "Dash Ring" Visual Effects.
- New Thok's maximum float time increased from 9 to 10.
uh if it looked better before the history tab is there idk how i feel about this change yet.
1.5.7 Changelog:
- Fixed the Thok playing the "Speed Pad" sound effect.
- Tweaked the Thok float mechanic to prevent you from Thok floating if you were to tap jump, and then hold jump.
1.5.6 Changelog:
- Made the general play experience better.
1.5.5 Changelog:
- Using commands to enable or disable modes now will only print a message to the player who typed in the command.
- Using commands to enable or disable modes will now play a jingle, to inform you that you have either enabled or disabled the mode.
- Removed Herobrine.
1.5.4 Changelog:
- New "Color Change Thok", which changes your color to a random color each time you Thok! You can activate Color Change Thok with the console commandThe variable is "Off" by default.Lua:ColorChangeThok On
1.5.3 Changelog:
- New "Momentum Thok Mode", turns the New Thok into the Momentum New Thok, which adds on top of your current speed, instead of setting it. You can enable Momentum Thok Mode with the console commandThe variable is "Off" by default.Lua:MomentumThokMode On
- If your current speed is higher than your Thok's speed, you will Thok at your current speed instead of the Thok's speed.