New Thok

[Open Assets] New Thok v1.5.7

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THE NEW THOK:

The New Thok is a new ability attempting to polish the base game's Thok, having some new radical visual effects, and some extra new features on top.

Instead of only thrusting you at high speeds, your fall will also be halted temporarily, akin to the Air Dash present in some of the 3D Sonic games.

These features include:

Special Effects!
srb22001.gif

Some visual flair to inform the player of if they have Thokked, and that they cannot Thok again.

Thok Refresh!
srb22046.gif

Bounce on top of an object to regain your ability to Thok.

Wall Buster!
srb22005.gif

Walls that Sonic can destroy by rolling, he can also destroy with the Thok.

Thok-Shield!
srb22028.gif

You can use Shield Abilities after performing the Thok.

Force Refresh!
srb22013.gif

Use the Force Barrier after Thok-ing to refresh the Thok. Only works once!

Armageddon Thok!
srb22014.gif

Because nuking badniks was too boring. NOW IT'S THOKAGEDDON!!!
(...or you can press spin in midair to detonate it like normal, in case you don't wanna fly off the map.)

Speed Thok... wait what?
The Thok's strength will be increased if you have Power Sneakers or if you are Super Sonic.

Hopefully these new features allow the Thok to be more fun than ever before.
NOW YOU'RE THOKKING!!!

Other Miscellaneous Features:

You can now hold `Spin` after Thokking to roll immediately after touching the ground.
You will float in the air briefly if you hold `Jump`, if you tap `Jump` you will fall sooner.
Bouncing on an enemy will also refresh the Force Barrier.

Commands:

LegacyThokSound
[on/off] - Off by default, reenables the old sound effect for the Thok used before version 1.5.2, Sonic Unleashed's sound effect for the airdash.

MomentumThokMode [on/off] - Off by default, changes the properties of the Thok to add to your current speed instead of setting your current speed.

ColorChangeThok [on/off] - Off by default, changes your color to a random color every time you Thok.

Special thanks to:
Clairebun
for https://mb.srb2.org/addons/lua-thok-scripting-example.1420/
Tatsuru for the Wall-Break code
Xian for making said code work
PotCleanerL. for suggesting a good sound effect
STJR for making the game lol
And all of me for making a better Thok than the devs 🗿
Author
Pyrakid Wolfo
Downloads
3,239
Views
11,123
Extension type
wad
File size
577 KB
MD5 Hash
24dbdb0b569691c88d0ebeb7ff20492b
First release
Last update
Rating
4.43 star(s) 14 ratings

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Latest updates

  1. v1.5.7 Release

    1.5.7 Changelog: - Fixed the Thok playing the "Speed Pad" sound effect. - Tweaked the Thok...
  2. v1.5.6 Release

    1.5.6 Changelog: - Made the general play experience better.
  3. v1.5.5 Release

    1.5.5 Changelog: - Using commands to enable or disable modes now will only print a message to...

Latest reviews

hello, when u adding a new update cuz I think you should add a jump thok mode
Upvote 0
Aw hell naw bro removed herobrine! anyways I think you should add a kind of like stomp thokking thing if you hold shift to get a bit of verticality. it works the same as the regular thok, letting you thok after you've bounced off a badnik or capsule or something. this way guarantees that elemental shield still has use and if not increase its hitbox by a bit so it does.
Upvote 0
Now this is some very good changes to what is basically a glorify instant boost ability.

Thok Gaming....
Pyrakid Wolfo
Pyrakid Wolfo
Thok Gaming indeed!
Verily, I say!
Ergo...
Godspeed!
Upvote 0
That's momentum-based thok that you added actually makes me actually enjoy the mod now (plus it's goes hard with momentum mods lol) also thank god, you added that letting go the jump button actually makes you stop floating, it's mod even better, 5/5

(also ignore that the OG Thok was momentum-based, I was trying to say if you Thok and jump before hitting the ground at the right time, you carry that Thok's momentum, letting you actually chain it if are good enough at it, sorry about that)
Pyrakid Wolfo
Pyrakid Wolfo
Thanks, I'm glad my updates have made the mod more fun for the players.

I've played most major versions of SRB2, (Halloween, Xmas, Final Demo, 2.0, 2.1, and 2.2) and have used techniques like Thok Chaining. (If you do it from a standstill its almost like a Spindash Jump, without the worse air control... of course, timing it right can be difficult).

Also, in this mod you can hold spin after Thokking to spin immediately when touching the ground, which should make Thok Chaining easier!
Upvote 0
yo I'm on my alt because I forgot to add something.I think you should also add a speedrunning mode where if you tap jump after you thok it slows you or stops you. also add a jump thok option or a hold to thok, tap to double jump (if you want to) this is just to make it easier for speedrunning it. I also think a proper redirection for the thok would be better as if you try redirecting it slows you down or doesn't change your direction at all. these are just suggestions and would give this even more gameplay and variety
Pyrakid Wolfo
Pyrakid Wolfo
I considered a Stop-Thok, but I think it would do one of two things:

A. Undermine it's synergy with Shield Abilities that stop you (Such as Force Shield's ability).
B. Bloat the controls with too much stuff, making it too complicated.

I'm glad you like the mod, and thanks for the ideas. <3
Upvote 0
now this is defo one of the best thoks out there. its for vanilla and momentum mods AND balanced.
Pyrakid Wolfo
Pyrakid Wolfo
Thank you so much! <3
Upvote 0
this is definitely a thok addon


yeah i don't have much else to say it's a good replacement
definitely prefer it over the wacky hoohoo spin that was teased for 2.3 at one point even though i know that one was scrapped
Pyrakid Wolfo
Pyrakid Wolfo
Glad you like it!
Upvote 0
this is awesome man. I think for the thok you should combine the spindash release and thok sound together and add reverb + lower pitch. I also think that it should be a bit momentum based for momentum mods but with a cap to how fast it can go as if it were crossmomentum.
Pyrakid Wolfo
Pyrakid Wolfo
I'm glad you like it! Thanks for the suggestion, you smell nice.
Upvote 1
yes, lets make something that barely resembles the thok, call it new thok, make the sound loud as all hell, which causes an irritating gameplay experience. like cmon even new super mario bros did the new branding better!
Pyrakid Wolfo
Pyrakid Wolfo
I have been unable to find a sound effect that I think suits this ability. Unleashed is my favorite Sonic game, and I thought it fit as a sound effect because it has that "Power" to it--and they're both air-dashes. I'm not sure if I know how to decrease the volume of sound effects--I just got the sound effect from sounds resource, I'm sorry you didn't like it.

Edit - Sound effect volume has been lowered as of 1.5.1. 1.5.2 changes the sound effect to an entirely different one, but you can reenable the old sound effect [with the lowered volume] with the console command LegacyThokSound On.
I think you are incorrect about it "barely resembling the thok". Both are airdash type moves that send you in the direction you're facing at high speeds.
I specifically called it the New Thok (and not Thok Improvement) because I knew when making this that I wouldn't be able to please everyone. Many people would argue the title to be misleading because they think it isn't an improvement. The changes I made to the Thok were to make it feel new, to give it new features and update it. Thok, if it were made today -- hence New Thok.
Upvote 0
I love how this move makes me think of new ways to get around levels and is overall a nice that it makes the shields better to play with!
Pyrakid Wolfo
Pyrakid Wolfo
I'm glad you enjoyed it!
Upvote 1
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