What permissions do you give others to modify and/or maintain your submission?
Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
This Is a levelback that Have worked for about almost 2 months.

This Pack includes 5 levels and 1 boss stage.
I structured it like a mini campaign.

Hope you have fun playing these!

Note that this is experimental and the level design is kinda jank.
Please give me some feed back so I can use the most positive aspects of this level back for future stages!
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Author
MrBoingBD
Downloads
3,577
Views
7,916
Extension type
pk3
File size
21.5 MB
MD5 Hash
309255d99bdac5b5e54c5fd6cdbc9ec1
First release
Last update

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Latest updates

  1. Quick lava patch.

    Lava lighting not working in an area.
  2. The "Custom SaveFile/emblems" Update.

    The Update title says It all! The level pack now has a custom save data. Mainly for emblems...
  3. The "Pk3/Visual candy" Update

    Made the file a Pk3 including the music instead of a wad, so no more loading an extra file when...

Latest reviews

Hey! Pretty nice! Had a fun time playing it!.. Most of the time. Sometimes the levels feel a little hard on the vanilla pack, like the beginning too the second level, I hate those springs.. I feel some of these parts would be hard if you don't have Tails with you to get pass the gaps or all those enemies. I think the one comment talking about made for a specific might just modern Sonic and honestly, yeah, this level pack feels way better with modern than any vanilla character, mainly because it feels right for him. All those ring lines, long hallways, open zones, spring challenges. Still, pretty good! Could use some work though
Upvote 0
I don't think it's bad, but i don't think it's good, it's made to be for specific characters only and Amy doesn't work on these, it's either levels with insta kills or insane precision making. It needs to be more structured to be a level rather a hazardous course.
MrBoingBD
MrBoingBD
I think I get the points your making, but could you give me some more specific examples in the discussions tab? That would be a little more helpful. On your '"its made to be for specific characters only"' point. I made these levels mainly testing with sonic. So that's why it might feel that way. '"I don't think it's bad, but i don't think it's good"' I mean you can give whatever many stars you want, but only one star feels like you didn't like it at all, as that's the whole point of one star, but anyway thanks for your review.
Upvote 0
Absolutely LOVE these levels! The music of onyx chills zone is incredible! Everysingle map is just great to me! To everyone else I definitely recommend downloading this!
MrBoingBD
MrBoingBD
Glad you enjoyed everything! that's my goal!
Upvote 0
Overall, it's pretty okay! How you utilized the gimmicks in each level, especially Opal Gadget and Onyx Chills, led to tight but fun platforming.

The enemy placement feels more like it's more for cheap shots, but that's probably more intended given the difficulty of the maps overall.

The final boss is very lacking because no notable challenge is given to the player.
MrBoingBD
MrBoingBD
Ill make sure to work on the "Cheap shots" part with enemy placement. Thanks for your review, I really apricate it.
Upvote 0
It's just alright. The level design was a bit too difficult at times, and they aren't really structured in a suitable fashion for the vanilla characters. So I rolled into this with Modern Sonic instead. Feels thematically appropriate due to two levels using music from Sonic Lost World.

I didn't enjoy myself very much here. Boss however was surprisingly a piece of cake, considering the entourage of enemies.

I'd say adjust the levels to work better with the vanilla characters, and add in more difficulty for the boss.
MrBoingBD
MrBoingBD
I would really apricate it if you could give more specific details in levels that you don't like in the discussions tab. as I it would making improving faster. '"The level design was a bit too difficult at times"' specifically. Thanks for your review.
Upvote 0
This level pack excels in having very gameplay dense levels with extremely engaging obstacle design. There's a lot of love and care put into the level design at display here. Levels generally look good, (Jade Tropics especially) and have roughly 3 to 5 minutes of gameplay jammed into them. Lots of vanilla objects are used in extremely creative manners that make some levels here feel very fresh.

Unfortunately, the leading cause of death in this pack is jank; Gimmicks flowing together in odd and often confusing ways that end up killing you. There are numerous glaring visual errors in Software renderer, which can be fixed rather quickly (if there are any you have trouble with I can show you on discord if you message me @othius). The sector and linedef detail often ends up being sloppy, but for the most part is actually very well put together. I think the final boss area has no reason to exist, as it's just a vanilla boss fight without anything engaging added to it, but it's not offensive in any ways.

I had a lot of strong opinions, positive and negative, about the design of this pack which I'll write proper feedback on later in the discussions tab. Overall this was very enjoyable and the approximately 30min runtime felt well spent.

Great work, Welcome to Releases!
MrBoingBD
MrBoingBD
Its an honor having you review this pack.

But anyway
This level pack was more of a test of the editor, and how to structure levels.
I knew this was going to be really REALLY jank, And I wish I could have done better with most things.

But I'm glad you enjoyed what was here. even if it had flaws.
I do agree with you about boss stage.

Thanks for your review, I really appreciate it.
Upvote 0
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