Happy Easter everybody! Here's a bugfix, polish, and quality of life update:
* New arrival, Mine Match Zone by
@cedd !
* Map updates, including new emblems, for Jadoinka, Aquavine, Rabosion, Klasky, Radicalicious', and I's maps.
* Fixed broken linedef executors and minecart parameters in GalaxyPenguin's map
* Fixed Eternal Suffering unlock pointing towards an old indev mapnum.
* All levels now have a "map complete" emblem.
* Emblem Radar can now be unlocked with 20 emblems.
* Second method to unlock Eternal Suffering now exists.
* Swapped Pallaris and Sls64GamingBro's level in the campaign, for cleaner level transitions.
* Added an unlockable compilation blooper of DylanDude's level where an object conflict caused all pillars to be Brak.
* Removed debug button in the Fuzzy Wine script.
* Fixed level header and lua in LJ Sonic's map.