* Fixed a softlock in Act 1 at the end of the level involving a faulty copy slope effect.
* Fixed a softlock in Act 15 (and its unlockable blooper counterpart) involving an untagged death pit
* Act 16, 20, 22, and LJ's map are now accessible through Record Attack
* The aforementioned record attack fix allows Ring and Time emblems to be collected in Act 20 and Act 22.
(Thank you @RedLilyQueen for the bug report)
Happy Easter everybody! Here's a bugfix, polish, and quality of life update:

* New arrival, Mine Match Zone by @cedd !
* Map updates, including new emblems, for Jadoinka, Aquavine, Rabosion, Klasky, Radicalicious', and I's maps.
* Fixed broken linedef executors and minecart parameters in GalaxyPenguin's map
* Fixed Eternal Suffering unlock pointing towards an old indev mapnum.
* All levels now have a "map complete" emblem.
* Emblem Radar can now be unlocked with 20 emblems.
* Second method to unlock Eternal Suffering now exists.
* Swapped Pallaris and Sls64GamingBro's level in the campaign, for cleaner level transitions.
* Added an unlockable compilation blooper of DylanDude's level where an object conflict caused all pillars to be Brak.
* Removed debug button in the Fuzzy Wine script.
* Fixed level header and lua in LJ Sonic's map.
Hi. New Othius here (the pufferfish Ended Old Othius. Long story) with the second hottest fix you've ever seen.

* Fixed Emblems in Aquavine and Rabosion's submission
* Updated Rabosion's submission
* Fixed missing level header var in LJ Sonic's submission
  • Cool!
Reactions: SRBLuke122
After I posted v1.1 I immediately noticed I had some emblems pointed to the wrong maps. I fixed this. Enjoy!
  • Cool!
Reactions: SRBLuke122
Hour 1 fix. Every time. It's like ritual.

fixed missing updates:
- Updated @Garrean's submission
- Updated @LJ Sonik's submission
- Updated @Enes2gamer's submission
- Updated @Radicalicious' submission
  • Cool!
Reactions: SRBLuke122
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