kinda of fast update after moon sanctum huh.
a n y w a y this one comes with 2 maps, and i kinda made a desition on making battle maps separate from the main cups, but you will have to FIND THEM FIRST in order to play them (puzzle plank wont be affected by this), im gonna give the way on where to unlock them:
the way to get to them is on the original maps (not oc maps and not the already existing maps like mizty maze and stardust speedway) the one for this update is in Mountain Observatory, Moon Sanctum has been updated too so now you can get to Puzzle Plank galaxy by playing in grand prix and in free play mode (and you gotta beat it i think, im not sure how the unlocking maps fully work but it worked for me)
anyway for real now, the list of stuff
Ray City
Mountain Observatory
- added stuff for encore mode (please check it out, its really cool
)
Stardust Speedway (good future)
- added a way to get to unluck a map there
Moon Sanctum
- added a new red spring near the end
- added a ark arrow near the end
- moved the last set of red springs at the end
Silvercloud Island act 2
- fixed a issue where you would respawn in a shortcut
- added a way to get to Puzzle Plank Galaxy (only for single player of course)
Fluffy Bluff Galaxy
- Added new map (shout outs to the cosmic lounge server for the replays)
that's all for this update, like always if there's anny issues ping me on any of the servers you see me in discord ofc
- Added new map
(has some cameos lol)
have fun exploring space
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after the first aniversary marathon on diggle's stream, Moon Sanctum is here.
and along side a bonus battle map, Puzzle Plank Galaxy, Ray city also got a general visual update
it features artwork from @angelcwarrior (on bluesky and twitter)
with that this makes the map have 10 maps now.
anyway lil changelog:
Ray city
Starry Night zone
- General changes to textures
- main shortcut is disabled once lap 3 starts
Moon Sanctum
- Added a new set of spring at the first pring jump
- added a exclamation sign near the first neon platform
Puzzle Plank
- Added new map
- Added new map
just some small things and added a new map that i wanted to add in 1.5
General changes
Misty Maze
- very small visual changes in some maps
- made part easier to see (i did those shortly after 1.5 and i kinda forgot some of the stuff)
- added more staff ghost (remember than you can send me thosse in disscord dms)
Citadel (Resonance Zone Acheron)
- removed one of the sneaker panels in the shortcut near the start, and the rest got moved to be bloser to the middle of the sector where they are
- added a fence in the curve at the start (no more falling there yay)
- added new sleaded star map
- this also work for race (IMPORTANT: the race map has a different wad name, special uses LZ_sealedstarcitadel and the one for regular races is LZ_sealedstarcitadelRACE)
if i forgot anything in this update be sure to ping me in the official server
after nearly 4 months
a map from around september of last year is finally done, i had fun making the textures for it
and there's more, the city sealed star (now called resonance zone, but not in its wadname) is now abiable to be played in race too!, it was planed to work that way since i made it and now i made some small adjustements to make it more multiplayer friendly.
anyway here's the change long
General changes
Mountain Observatory
- logo got updated
- added credits text file
Citadel Of Misttyke
- scale of the map has ben changed from 4 to 3, it should be shorter and more challenging in general (and wackier)
Starry Night 1
- new map
City (resonance zone ray)
- added ark signs to make some parts easier to see for new players
- small visual update
- added custom price for the sealed star
- now playable in race mode
as for now im making another sealed star for satellite cup, have fun with the new stuff!
so, this i kinda of a quick update?, im surpriced that i made a map kick quick.
also, the lizard cup will work as a place holder for the tracks that don't have their own cup yet (plus people liked the mettoo)
Gneral changes
Starry Night 1
- edited rollingmitzi's staff ghost
- added new staff ghost to mountain observatory
- new map
Mountain Observatory
- replaced the wrong sky textures in the soc
- made it easier to know where to go in one of the shortcuts
- added respawn planes near one of the observatories
its been a while since i added a new map huh, i've been making some new maps so to not keep you guys waiting here's a (kinda quick???) map for the pack
oh and don't worry about the lizard cup and the mettoo, they will come back later
anyway here's the real change log
Gneral changes
- Stadust Speedway has been moved to the new cup
Ray city
Misty Maze act1
- changed the main shorcut of the track making it a little longer
- changed some visuals in general
- ssmall change for the main layout of the track
Stardust Speedway
- added a small lap 2 detail
- made it so you can't clip trough some of the mid textures near a respawn plane
- fixed a visual bug near a fauntain + water visuals
Mountain Observatory
- added changes to the skybox every time you enter a new lap
- new map
and that's all for now, i decided to update the map pack now since i might not be able to do it later this week.
anyways, have a good time watching the stars.
this took a little bit more time that it need it
a n y w a y
all of these are general changes
Stardust Speeday
- added custom intro music for some of the tracks
- added staf ghost!, thanks to RollingMitzy for sending me the replays
- added a new logo at the start of the tracks
- made it so the half pipes are WAY more consistant, now you can be safe to go with super high speeds trough these
im still working on the next track for the pack, i've been mostly been doing stuff for uni rn
Ray City
- made it so you're not able to use the bonus of the trick ring near the start allowing you to take the first shortcut
Misty Maze
Stardust Speeday (good future)
- added act number to the name display
- made it so you canot stand on top of a wall that allowed a skip
- changed some mid textures that allowed you to skip the final shortcut
- added a spraycan spot
added the start of some lore in the zone that has 2 S in its name and near a spray
thanks to yoshi for letting me know some issues in discord
sooooooooooo... its been a while (i was kinda just indesive on when to post this lol)
a n y w a y
- Misty Maze
- removed (and moved) the loop.
- not that many changes from last time
new addition: Stardust speed way (good future)
- Ray City
- made some parts of the main road smaller
- plus some more minor stuff (don't really rememeber since they are very minor)
oh yeah in any case you guys had some ghosts already for the maps like in the last update. send me your ghost via dm on discord (i might not respond sorry)
anyway x2
have fun with thise one!,and be sure to not check other people's rooms haha