Yo! Been a long wait right? I just decided to come in asap to update this finally released addon in the Message Board. And this is quite a big one.
I would like to present y'all,
v1.1. Here's A LOT of changes since v1.0:
---------- Changelog -----------------
## Core changes
- Major refactor, reorganization, clean ups, and code optimizations.
- Tweaks to all vanilla definitions.
(this makes the coronas look even better), and also MT_SPARKLE has coronas.
- Candles and torchs coronas doesn't hide on lite mode anymore
- Rings are now 25% less brighter.
(doesn't apply on teamed rings)
## Features
- Super Player's corona now is seen on NiGHTS mode!
- Lighting System is now compatible with
Colored Rings
- Now you can use an argument in
corona_toggle command to disable coronas per object, and saves through the maps!. Ex:
corona_toggle ring. The argument must match with the object's MT_ name,
see SRB2 Wiki for a List of Object Types.
- New command:
corona_intensity, adjust the alpha for all the coronas. You can pair it up with adjusting
corona_scale as well to get desired results! Ex:
corona_intensity 0.6
## Modding
- Removed
translation field from LightObjects definitions, since now coronas uses translations by default using the
color field.
- Added
centered_offset field.
See the wiki for more information
- Added
sprite subfield for the
states field in LightObjects definitions. This is to fix an issue where
Whisper The Wolf were using existing objects with the game and just changing the sprite, so she doesn't spam lots of coronas when using the laser lol
- Added
frame subfield for
states field in LightObjects
## Fixes
- Fixed nothink coronas not being removed when the object doesn't exists on spawn (yes, sometimes happens)
- Fixed and readjusted most vanilla object definitions to avoid future issues.
- Fixed
corona_size command erroring out
divide by zero if you input 0 as the value.
- Fixed coronas not updating their zoffset when their object's height changes.
- Fixed interpolation issues when spawning coronas
- Fixed corona color assignment not working on states
- Actually fixed the flipped gravity for coronas
- Floor lights now updates even for nothink coronas, this is to avoid issues where the floorlight was floating around still.