Lag reduction script

[Open Assets] Lag reduction script 3a

here's a hotfix because the retractable spikes still didn't work actually

i made sure to print debug the spike nonsense this time so it should be in working order

(only the main version was changed, fix is not applicable to STRICT version)
  • fixed CEZ chain wild ride
  • fixed retractable spikes
  • even better script optimisation than before
  • fixed lua warning in 2.2.14
note: there are now two versions!

lagkiller v3 has an increased radius that mobjs are allowed to move, and also features working retractable spikes

lagkiller v3 STRICT uses the same radius as before, and keeps retractable spikes frozen because they still can still cause a significant performance impact in maps that place an excessive amount of them
Disabled the script for bosses, flamethrowers, and OLDC hubs due it it breaking them.

Note that the OLDC hub fix only applies to maps specifically named Hub, not hub or The Hub. The portal objects themselves are impossible to fix from my end so it's the best I could do.
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