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This lua script reduces lag from maps significantly by deactivating all objects on spawn and only activating them while they're within a certain radius of any player. Objects activated by proximity will deactive a few seconds after the player leaves the radius.
Comes in two flavours: Regular is recommended for most people, STRICT has a more powerful effect but may break things.
Use the
Technically works in multiplayer but with diminishing returns based on player count. Will probably actually make lag worse with a high amount of players.
If you want to change the activation range, modify the
Comes in two flavours: Regular is recommended for most people, STRICT has a more powerful effect but may break things.
Use the
perfstats 2
console command to compare map performance.Technically works in multiplayer but with diminishing returns based on player count. Will probably actually make lag worse with a high amount of players.
If you want to change the activation range, modify the
dist
variable in the script.-Performance comparison in CEZ2-
Baseline:
Lagkiller:
Baseline:
Lagkiller: