JSFN

[Open Assets] JSFN v2.1.4

Honored to be part of this add-on! Even if it's just the old version of the textbox library, eheh...

Great stuff, man. Really made me stop and think sometimes.
- Faithful to the original premise of BAZR: careful planning and thorough deckbuilding to clear any challenge
- bonk
- What else will convince people to try this out? Really, try this out!

Only ran into a few minor inconveniences on my run-throughs (see Discussion), but still had a blast! My only completed run was with the Amy deck, and it got an E :worry:
Upvote 1
I loved playing this (i sucked too hard to beat it so take this review with a mountain of salt. Heck, I sucked so hard my playtesting wasn't even worth anything.)

The trap cards are so silly, I love the Foxy one. Also, the shop system is PEAK. The scrolling is so clean.

Final thing: As Markius stated, I want to jump in the hub.
Upvote 0
i feel like this is very creative for a rougelike deckbuilder despite the insporation from a mario 64 hack... dont get me wrong though, i find it fun!!

this is really worth having side buttons for a mouse, meaning i can hold 4 cards in 1 hand
Upvote 0
Very fun mod, I love it, it brings some challenge into the levels and makes them more fun

my only nitpick would be not being able to jump in the hub
Re_
Re_
Thank you! The not jumping thing didn't really have much thought put into it, it's more just a "oh you can't use cards in the hub in normal BAZR i'll just disable them in the hub too" sorta thing.
Upvote 0
Back
Top