Harder Enemies

[Open Assets] Harder Enemies v1.0.5

-made pop-up turrets no longer commit suicide when they shoot their projectile near themselves
-made detons commit suicide after chasing the player for 6 consecutive seconds(because they have noclip; this way they aren't too unfair, hopefully)
-make pyre flies shoot their flamethrowers from further away so that it has more time to reach you by the time that you're next to them
  • Cool!
Reactions: SusSped
-made spikeballs rotate around BASHes
-made pyre flies not shoot their flamethrowers while they aren't on fire
-made pyre flies not shoot flamethrowers in NiGHTS mode
-made touching a burning pyre fly in NiGHTS mode subtract alotta time; you can definitely beat SS6 in encore mode now
-gave enemies with spikeballs rotating around them a 2nd spikeball
-made BASHes & buggles stop exploding when they die
  • Cool!
Reactions: SusSped
-made egg guards stop being big after they kill someone while they're mad
-made pyre flies wait twice as long between shooting their flamethrowers in NiGHTS mode; you'll probably be able to beat encore mode's SS6 now
-changed the means by which jetty-syn bombers drop bombs more often; they probably won't drop a bomb the moment you spinjump them anymore
-made a spikeball orbit around hive elementals
-Made a Spikeball rotate around every Big Floating Mine, Egg Guard, & Buggle until they die
-Made Red Crawlas & Red Buzzes be less fast
-Gave Detons noclip, but made them stop instakilling you
-Made Crushtaceans punch you faster instead of instakilling you with their claws
-Made Egg Guards spawn with a spikeball orbiting them and turn big and fast when their shield breaks, but no longer drain your rings when you touch their shield
-Made Lance-a-Bots charge at you more instead of instakilling you with their lances
-Made Minuses wait until they're higher in the air to shoot you
-Made Canarivores drop a dragonbomber bomb with their gas instead of their gas draining your rings
-Made Pyre Flies have flamethrowers instead of fire "bullets", and made the fire travel slower
-Made Uniduses shoot you from further away
-Made NiGHTS mode Jetty-syn Gunners shoot faster & further
-Made Hive Elementals re-spawn remember to their Bumblebores when they die
-Cobaltn't fixed the visual bug with Goombas
In the release version, Detons, Crushtaceans, Egg Guards, Lance-a-Bots, & Canarivores were made harder in such a manner that it didn't mean anything in Ultimate Mode; with this version, however, the relevant buffs were replaced with different buffs, so that they're harder in both Ultimate Mode & not-Ultimate Mode. As such, Flame's code was coincidentally removed from this mod.

Also, I'm not uploading v1.0.1 1st; that was tested in a Netgame before this finished going through submissions.
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