- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
originally part of The Gaming Den scripts, this is a collection of commands that can be used for hangout.
commands
gives yourself a shield, alternatively remove your current one. simply type
shield
to get a list of available shields.toggles super, giving you 9999 rings and turns you into super form, alternatively clears your rings and turns you back to normal if you are already super. note that only characters that has a super form can actually go super - trying to use this command on a character that doesn't have a super form will do nothing.
no illustration provided since it's too simple of a command.
no illustration provided since it's too simple of a command.
a god and noclip combo, making you both invincible to all damage as well as allowing you to walk through walls. once enabled, your character will go transparent and shine with the invincibility powerup.
resizes yourself, up to a maximum of 20 times your size or the ceiling, whichever is lowest, and a minimum of 0.1 times your size. creates a ghost effect as you scale up or down (this effect is always applied on scaling, even if it's triggered by other scripts).
makes you transparent or even invisible. takes a value between 0 and 10, where a higher number makes your more transparent (10 is completely invisible).
NOTE: due to tails' tails being a separate object, the tails will not go transparent alongside tails. other characters does not have this quirk, though.
NOTE: due to tails' tails being a separate object, the tails will not go transparent alongside tails. other characters does not have this quirk, though.
reverses your gravity, causing your character to quickly flip around (this effect is also applied to the camera if the camera flips alongside your orientation).
immediately accelerates you forward and optionally up or down. when thrusting, it will also leave a ghost of you behind that quickly fades away.
this command is intended to be used with a key binding.
this command is intended to be used with a key binding.
sets your own gravity, with a maximum of 50 times the standard gravity. note that due to limitations in srb2's lua, this implementation is somewhat hacky and is known to cause conflicts when activated.
brightens up dark areas by fading into a palette with a higher contrast on the darker colors. note that due to engine limitations, this looks different on software vs opengl.
off:
software:
opengl:
(map is from Baldi's Schoolhouse by Mosshiine)
off:
software:
opengl:
(map is from Baldi's Schoolhouse by Mosshiine)
starts a countdown on-screen. this is meant to be used with Vote as a votable option.
a countdown can be stopped using the
a countdown can be stopped using the
stopcoundown
command.teleports to another player. accepts both a player number or name, and the target player must accept the request to teleport, either by pressing y on the keyboard or by entering
the command can be adjusted with
tpyes
in the console.the command can be adjusted with
tpcooldowntime
, which sets the time in seconds a player have to wait to teleport again after having their teleport rejected, and tptimeout
, which sets the time in seconds a player have to respond to a request before it's automatically rejected.sets your movement speed, giving you a blue flash effect if you go beyond your default character speed. you can also pass the special values `default`, to reset your speed to the default, `jog`, to cap yourself to slightly below run speed, `walk`, to set yourself at walking speed (9 FU/tic) and `super`, to set yourself to super speed.
sets your jump height, giving you a blue flash effect if you go beyond your default jump height. you can also pass the special value `default` to reset your jump height to the default.
knocks you back as if you were hurt, but doesn't actually deal any damage.
credits
credit goes to- Xonotic - for the sound effects used by thrust and flip
- The Gaming Den players - none of this would've happened if it weren't for you all
- AirFox - for motivating my lazy ass to get the work done to split this into a seperate pk3