Progress on the upcoming trio of racers/followers has been slowed down as we had a scarily increase of moths around the house, especially around the upstairs and majorily in my own bedroom. Gonna be prioritizing clearing out the moths over my spritework for the time being. Depending on my energy levels after a whole day of clearing out the infestation, I will continue progress.
Since they seem to be coming out from the bedrooms at the moment, I'll be focusing my efforts there and work toward fumigating the stragglers once the flyers have been cleared out. I'll be updating the main post as progress is made, but once in a while, or if I finish the current racer/follower combos (whichever comes first), I'll also update on the current situation.
-New Bonus Followers: Electoon and Antitoon.
Updates:
-Nep-Kart will now use a new animation when Auto-Ring triggers. (Umio Face from Neptunia V-II)
-Warechu will now use a brand new animation when Auto-Ring triggers. (Based on his body portrait from Neptunia Victory)
-Moskito's Wings were animated oddly in his victory animation and have been rearranged to animate correctly
-2 Racers and Follower Combos, Rayman and Bzzit, Dark Rayman and Moskito added.
-Dark Rayman uses a private custom spraycan, Darkself. Only Dark Rayman has access to it.
-A new category was added. Rayman.
Page Changes:
-Updated the layout of the main page for less scrolling.
-New Animated icon, only showcasing racers currently. (Can't seem to use it as an animated icon though)
Just a quick notice to point out. Unfortunately my internet connection has been dead for over a week now, and had no updates to when it will be repaired. All I got is 25gigs of mobile data which I am using to post this update. The upcoming racers/followers are on hold until I get back online. Until then, my crash course is being worked on to pass time.
Speaking of, my novice self appears to have damaged the entire map somehow as every Linedef seems to cause a visual bug. I'll try to explain but if you have an idea of what's causing this, tell me. Somehow, when the camera passes over the edge of any sector, the texture of one of those sectors bleed into the other or in one case, the texture under the door overlaps the character. None of these bugs happened before and can't understand why it happened now. Especially as I was toying one small area. Heres a screen (taken by camera because I can't post proper screens atm) of said bug during runtime.Any ideas why this happened? I'm sure I tried everything to fix it.![]()
-Finally freed from her bodacious kart prison. Neptune is now a fully pledged racer alongside her follower, Puddingo. (PS. You can still use 'Nep-Kart' as a follower for a real Nep-ception)
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-IF replaces Lean Tuna with Nep (Tails remains a permanent rival as IF and Tails share the voice of Kate Higgins once), this change is final.
-Compa replaces Amy Rose with Nep-Nep as a rival
Other changes:
-Fixed an issue in the Follower pack which retained the original graphic of Nep-Kart's selection portrait when selecting a character.
-Nep-Kart's sprites were updated to use the same head as Neptune.
-Nep-Kart's hurt and lose graphics removes her nose, Nep-Kart's mouth on her hurt sprite was also moved up one pixel to better connect it to their original source.
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-Post-release fix: For those who downloaded the original main pack, there was an error where Neptune was literally her own rival instead of Lean Tuna, leaving her with only IF and Compa as rivals. This was likely from going through all of IF and Compa's wads to modify their rivals to add Neptune and not realising I selected Neptune's soc at one stage. This has been fixed. The individual Neptune wad and Racer packs doesn't have this error.
Quick update to the followers of 1.2.0 as we approach 1.3.0.
-Fixed a error on Compa-Grabber where their selection icon was off by one pixel.
-Nep-Kart has a new selection icon that adds her hoodie, as well as shading around the sprite
-Hal's Followers pack was missing the selection icon for Compa-Grabber
-Hal's Racers is the same as 1.2.0 and remains unchanged
-Added Compa and Warechu's 'Compa-Grabber' as a combo
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-Added 2 new followers: Warechu and Grabber
-IF now has Compa as a rival instead of Ciel
Minor Updates:
-Nep-Kart no longer bobs, been meaning to do this for a while.
-Nep-Kart's HitConfirm pose lasts twice as long.
-Added the combo of Lean Tuna and Kupokitty
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-Lean Tuna replaces Sonic as IF's Rival
-Added the ability to download Followers and Racers individually or as a pack.
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Minor fixes:
-Removed DEADB0-DEADD0 from IF and Ciel since they only have a single frame.
-Added new combo: Ciel and Passy from Megaman Zero
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-IF now has Ciel as a rival instead of Knuckles
-Fixed an issue with IF's standings portrait where it skips a shade
-Added 2 new followers