- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: YES - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. I do, however, give permission for my entire submission to be maintained by others.
Hakune has his Kick Thok to get him by; press Jump midair.
He shoots forward, defeating anything in his path. But what makes him special is everything he can do out of it...
Perform an upwards Air Burst by pressing Jump again during the Kick Thok. Use this to easily get on top of higher platforms.
Conversely, press Spin during the Kick Thok to stomp downwards. Used for cracking open floors, and can help you keep up your flow. What goes up must come down...
Need to reach a higher platform but your Air Bursts aren't doing the job? If you Kick Thok towards a wall, you will rebound off of it! You can perform it again to kick it twice. Especially useful combined with an Air Burst.
Don't bite off more than you can chew-- a third kick against the wall will send you down with no means of recovery!
Rock the world by pressing Custom 1 to strike a pose! You can do this at any time you want.
It may take time to master, but once you become experienced, you'll be able to go beyond whatever you face!
He shoots forward, defeating anything in his path. But what makes him special is everything he can do out of it...
Perform an upwards Air Burst by pressing Jump again during the Kick Thok. Use this to easily get on top of higher platforms.
Conversely, press Spin during the Kick Thok to stomp downwards. Used for cracking open floors, and can help you keep up your flow. What goes up must come down...
Need to reach a higher platform but your Air Bursts aren't doing the job? If you Kick Thok towards a wall, you will rebound off of it! You can perform it again to kick it twice. Especially useful combined with an Air Burst.
Don't bite off more than you can chew-- a third kick against the wall will send you down with no means of recovery!
Rock the world by pressing Custom 1 to strike a pose! You can do this at any time you want.
It may take time to master, but once you become experienced, you'll be able to go beyond whatever you face!
He may seem simple, but to become a pro you have to learn the ins and outs. Here's a few to get you started:
- Landing on the ground while in the Kick Thok will make you bounce. The height you bounce is based on how high you're falling. It can potentially do more than kicking into a wall from the ground can.
- While after you've bounced or are sliding on the floor, if you hit a wall you rebound off it a little. You can do a Kick Thok out of this. Try combining this with the previous tip.
- Your upwards Air Burst can be shortened by letting go of the Jump button during it. This can help with precision.
- If you find yourself at a disco, get yourself on the floor!
Art -- DaJumpJump
Art Assistance -- Saneko, Starlight, HattyBoyo, KíbitoÁyame, CrystallineGazer
Updated Tails spinball and Spindash sprites provided by MotorRoach
Character design -- DaJumpJump, 52crabs, Saneko
Programming -- SMS Alfredo, Sylve
Wind effect code provided by Team Combi-Rings
Sound -- DaJumpJump, Sylve
SFX sources: Touhou Eiyashou ~ Imperishable Night, Jet Set Radio, Jumping Flash 2, Pizza Tower, Mischief Makers, Gunstar Heroes, Cool Spot (Genesis), Pac-Man Arrangement, PaRappa the Rapper, the pillows - Instant Music
Special Thanks -- SRB2 CSCS playtesters and anyone who's supported me through development
Art Assistance -- Saneko, Starlight, HattyBoyo, KíbitoÁyame, CrystallineGazer
Updated Tails spinball and Spindash sprites provided by MotorRoach
Character design -- DaJumpJump, 52crabs, Saneko
Programming -- SMS Alfredo, Sylve
Wind effect code provided by Team Combi-Rings
Sound -- DaJumpJump, Sylve
SFX sources: Touhou Eiyashou ~ Imperishable Night, Jet Set Radio, Jumping Flash 2, Pizza Tower, Mischief Makers, Gunstar Heroes, Cool Spot (Genesis), Pac-Man Arrangement, PaRappa the Rapper, the pillows - Instant Music
Special Thanks -- SRB2 CSCS playtesters and anyone who's supported me through development