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fixed a missing SPR2_STIN for vantark which caused the game to crash when trying to load the pack.
Also, changed Saint's default color to reflect the image of them (which frankly looks better than emerald)
As the title states, I've changed Vantark's shading and very minorly tweaked the Slugcat's shading.
for Vantark, I went back on my decision for blocky shading, and made additional tweaks here and there. For the slugcat, I basically just darkened the eyes.
forgot to remove a red line from artificer's sprites.
Fun fact, I use a red line to keep heights of various things in the sprites consistent.
so I was making Artificer a while ago but got sidetracked with the Missingno. designs, however now I have finished the Artificer.
also, after reading NavoThyRiokin's review, I agreed with the sounds being too loud and distorted, and I not only have re-edited the sounds from their base versions, but I have also changed some around, so no more Alpha-only SFX.
  • Cool!
Reactions: NavoThyRiokin
I've tweaked a bunch of Snowlbino/missingno's sprites, as the only thing that moved on the looking sprites was the head, and the hurt sprites were identical to the normal/idle sprites. Now the hurt animation flashes to simulate the sprites in pokemon gen 1 and 2(?) flashing when taking damage, and the hair spikes up a bit as well.
yeah, I have 3 Missingno.. designs.
This one's meant to be the one Missingno. that can be traded to gen 2 to become a Lugia... somehow.
Somehow, in between putting it in the folder and converting it to wad to PK3, it somehow got deleted or something.
so I added missingno.
However, this isn't the glitch block missingno everyone's used to, this is my own design.
I may have went and done another slugcat so soon after completing watcher.
Tail has yellow gradient as a reference to various designs which have the same yellow gradient, although it is sometimes blue.
Due to the response of my asking if I should make all the slugcats, I will be making all the slugcats.
I've decided I will have the designs of the non-DLC slugcats be based on common features of many designs I've seen, with the Watcher's design being based on multiple older designs I've seen, potentially from before Downpour even came out, resulting in a long, spearmaster design-like appearance.
If someone would be kind enough to teach me how to make sprites for looking at another character and reacting (like how sonic will smile at other racers when you look back with other characters nearby), I have an idea for what I could do for the watcher.
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