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Forgot to remove a line I used for height consistency in the hurt frames of the slugcat.
Remade slugcat, rebranded old slugcat, and made the pack a PK3.
Thank you to Plokster for making a tutorial on how to make a PK3!
I finally found a good way to have proper height consistency with the wyvern. (Thank you, Togen!)
This update was mainly to fix the height inconsistencies the Wyvern has, albeit with varying levels of success.
Okay, this one started as just adding detail to define the wyvern's sclera more, but then I kept noticing more and more that I should tweak, which led to quite a bit of shading changes as I had used lighter shades for most parts than other characters do.
Other changes (all only apply to Wyvern):
stats swapped: 7 weight, 6 speed. This was actually the original intent, considering wyverns don't turn too tightly in terraria.
prefcolor changed: white. This is more accurate to the ingame sprites' color, I'd say.
It all started with a funny idea, of a creature that would look funny in a kart. Then it got more and more effort, having an SSIG , a less placeholder-y signpost, a larger size, and having a bunch of effort put in for getting and editing terraria's sounds for the voice clips, which led to how the Wyvern is now.
Oh, I also updated the slugcat, but all updates are internal.
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