i loved the mod and thought the amount of customisablility was very good and much appreciated. there was two things that bugged me a bit. when i tried to use the menu, it was iffy at best. sometimes it worked perfectly and others it wouldn't let me use certain settings. another thing was the lack of sprites for moving left and right but this is just a demo so i can let that slide. overall, 8/10 would reccomend, keep up the good work!
Upvote 0
from my personal experience trying out this mod today

the mod is amazing, his controls feel smooth and fun to play with and his moveset tho not complete is still also really fun and good

if i had to point out any issues its the fact that this mod seems to crash when paired with the modern sonic mod for some reason
Upvote 1
Pretty awesome! He's pretty accurate to Frontiers (can't wait for the DOOM Shadow collab) and I just found out that he can wall jump on certain walls, so that's a bit better. Overall, this is an insanely great mod!
Upvote 0
This blue guy is super fun to control. i didn't expect this much from a demo. so far the only real "bug" i noticed was a slight pallete bug on the "dodge" animations where sonics shoes turn green and some slight cutoff on the horizontal dodge and the vertical dodge having the green tip shoes and red wrists.

My only real criticisms being the menu feels very wonky to navigate and i feel it would work better as a command as I've activated it a few times playing. So having the menu open via command would help a ton and maybe even disabling the basic input for it too. All in all? This could EASILY fit next to Adventure, X sonic, And modern sonic in terms of Quality. i also LOVE the mobility he has.
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it would be cool if there was a super sonic

and also there was a weird thing about "game status" witch is actually spin for me as default, not complaining though

the thing I like about it is how you can turn up the air reduction so you don't go too far or fast while in mid air while doing boost jumps onto small bits of land
Team Starfall
Team Starfall
Yeah that’s just the page being a bit old, if we’re told to update the page we definitely will tho
Upvote 0
great mod, great movement for a demo and is very close to frontiers. but there's a bug where inputting the menu command doesn't work. aside from that, its awesome
Upvote 0
The mod is EXTREMELY awesome! I just have to ask... How do you open the menu that lets you customize his moveset? Cuz now I'm stuck with Spindash boost, air dash, and bounce. I WANT IT BACK TO FRONTIERRSSSS
Team Starfall
Team Starfall
You can use the menu command, its kind a bug in the demo lol
Upvote 0
I really loved this mod and think it should be a example for those wishing to make mods themselves, the only thing that may need improvement is the base acceleration and make the stomp slightly faster!
Team Starfall
Team Starfall
well thanks for the review!
Upvote 0
This is great for what you've shown for a cyberspace build however one of the main things I feel that's missing is the stomp bounce that Sonic can perform in Frontiers. with that as well if it's possible I'd like to see the Spindash feel more floaty and let you fly off of ramps more frequently without a jump input just like the game itself.
Team Starfall
Team Starfall
there is the stomp jump, if you land after a stomp without pressing any directional input, if you jump while in the crouch state from that your jump will go up higher. It's not a hold just so no accidental stomp jumps happen. Tho the spindash flying off ramps is something I tried to do but messed up, it'll probably be like that in the final build tho
Upvote 0
this mod is amazing, the moveset feels just about right, if i were to complain about something i think the acceleration is a bit slow but i might be remembering the open zone movement and this is based on cyberspaces
Upvote 1
VERY GOOD MOD! as someone who loves frontiers, this is a great mod. the only things i would say is the cyloop infinite sign feature (keep it) can only be activated in a very specific infinite sign, and frontiers was more forgiving. but overall this is a great game! if you guys aren't planning this, add hte custom moveset that u can do! and don't forget, you have other characters in the cyber realm! (tails, knuckles, amy). that'd be really fun if u added them, including that knuckles flying glitch (iykyk) welp. that's all i say. 5/5 stars. keep developing. any negative review is jsut haters. don't think about negativity, or bounce it around. and maybe add grind railing sometime!
Upvote 0
Amazing mod. Speeding through the stages is so fun. I just have a couple minor nitpicks: The stomp doesn't stop your momentum immediately like in frontiers and the air acceleration from at standstill is really slow.
Team Starfall
Team Starfall
yeah the slowness is something you can change in settings, but the stomp is just how it felt nicest in my opinion, sometimes you stomp too early and send yourself plummeting into a pit. Thanks for the review tho!
Upvote 0
I love this mod a ton! It’s honestly one of my favorite character mods out there. Of course, it’s not perfect, the homing attack can bug out sometimes, and LSD occasionally yeets you into space (lol). A lot of the sprites are still unfinished or missing, but honestly, I don’t see that as a big deal most of the time. What’s already there looks great, and the movement feels smooth and satisfying. Frontiers has really good horizontal mobility, but there’s little to no vertical mobility in Frontiers mode. In comparison, Adventure mode has the Superbounce, which helps a ton when you need to gain height quickly. The most you can really do in Frontiers mode is a Stomp+Jump+Double Jump combo, and that just isn’t enough in some stages. It gets especially frustrating in mods like SRB2GENS, since Egg Rock Zone has a section that relies heavily on wall jumping. Without solid vertical options, it feels like you’re fighting against the stage instead of flowing through it. Even with its flaws, this mod captures the spirit of Sonic Frontiers really well. I can’t wait to see how it improves in future updates!
Team Starfall
Team Starfall
Thanks a lot of the review! Glad you enjoyed it, even with some of the flaws
Upvote 1
I love the mod is amazing but i only have 1 problem the camara i don't like if just back just SEE the Sonic back don't like it but if it have a config plis tell me or if You chage is gonna be amazing
Team Starfall
Team Starfall
yeah I commented this on others, some sprites are only A5, once more sorry about that
Upvote 0
This mod is insane and peak and I know its a wip RN and this mod its just pure peakness and all the work their putting on this mod insane I hope you guys finish it
Upvote 0
So far it's a Pretty Good Mod and i can tell, alot of work went into it. It is pretty accurate to the source material and feels really smooth to play, but it still has a few odd quirks:

Sonic seems to be Missing Sprites for Moving towards the Camera/ Backwards.
there is also a bug that could potentially be a risk to people who are prone to epileptic seizures, as the vanilla UI for the Timer, Score & Life Counter flash rapidly on top of the Modded UI being present. I'm not sure if this is a ME issue since i tried it both on Android (2.0.13) and Windows (2.0.15), both with the same effect, but i haven't seen anyone else mention it.

either way, Great Work!

(also i saw what you did with the title)
Team Starfall
Team Starfall
Yeah some sprites are only A5, sorry
Tho yeah that's a bug, I don't think it causes seizures, but anyone with such a condition is free to correct me
Upvote 0
Really fun mod here, though I have one small issue. his homing attack needs to have its distance nerfed by a lot. other than that? I'm struggling to find issues with the mod itself. his sprites look good even if they're unfinished, despite the mod currently lacking a super form the fact that you can change his super music is incredible and makes me hyped for the mods full release, the fact that you can tweak almost every part of his controls makes any complaint about his handling almost entirely irrelevant. and any complaint towards his main moveset would really just be a critique of the game being replicated. maybe give him a trick system like modern sonic or give him some unique combat? other than that Im really out of ideas. keep up the good work!
Team Starfall
Team Starfall
If i do get another complaint about the homing attack, I'l probably nerf it, but yeah combat and tricks are in the dev version rn, so thanks for the review!
Upvote 0
Since it's only the demo version and there are some missing features, I'd say it's a good mod. One of my problems is that the controls aren't very intuitive and accessible. I think they should be way more like the normal controls of Frontiers. Like the boost should be on Fire, the homing attack should be on Spin, the stomp should be on Custom 1 and the Cyloop on Custom 2. I have no problem with the Jump and the Light Speed Dash however. But anyways, keep up the good work. That sure is gonna be one of the best mods of the game for sure
Team Starfall
Team Starfall
You can definitely just use button remap in settings
Upvote 2
Aside from the fact the best way to go into a rolling spinboost state is to dropdash and the lack of a super form, Frontiers Sonic is a blast to play through. And just as great a way to speedrun stages too. As unlike other high-speed characters, his feels a lot more.. controlled I guess I would say. And just for everyone, turn off his spindrift so you can actually control him when spinboosting.
Team Starfall
Team Starfall
O you can roll by sliding and pressing jump
Upvote 0
This mod is amazing! I've been waiting for it for a long time, and it's finally here. But I'm on Android, and I don't know if it's just me, but the ring limit stays at 0, which means one hit and I'm already lost. Still, it's incredible!
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