DreamTracks (Chao Race Tests)

DreamTracks (Chao Race Tests) V1.6

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Race through 4 new exciting race maps and battle in 2 new battle maps! Some tracks are original, some are based on other things!
Cliffside Caverns
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An original themed map set in a coastal cave that opens out to the waterside, take the risky shortcut platform outside if you want to really cut it close!

E1M1 Hangar
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It's the first level of Doom! The UAC has been kind enough to refurbish and modify their martian military base to be a fun race track, even the cacodemons have come to watch!.


Heavenly Halls
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A track suspended in the skies of heaven, enter the cathedral to discover a tunnel to a dark secret.

Pizzascape
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Pizzaface has rebuilt the magical tower for the nefarious purposes of kart racing and also freaking the hell out of Peppino some more. Race down to Pillar John and make your escape in this sprint course!

Battle Maps

Terraform Terrarium


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Deep in the reaches of space, a research facility has replicated 4 enviroments from the mysterious Planet Earth and placed them right next to each other, ruining the whole point of this endeavour if you ask me. A bonus battle course speedmapped to learn the systems, feedback is appreciated!

Chao Race Tests E1M6

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Place your bets on which chao wins this race, or in this game, battle on it yourself instead. This is a port of one of the maps from the popular Horse Race Tests.

There's also one secret map, In Pizzascape, there's a spring to help you get there too.

Mandrill Maze

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Based on the meme/Amiga demo likely older than several members of this very message board and a staple theme of Source Engine maps the Mandrill Maze is a 20 lap loop through the same endless path of mandrills.

Credits for texture assets:
Ubisoft (Rayman 2)
Ukiro (OTEX Texture Pack for Doom)
ID Software (Concept of Hangar map)
McPig/Tour De Pizza (Pizza Tower)
The Bushmill Cup (Full credits in link)
Me (A handful of Pizzascape assets)

As it stands, OTEX alongside Ring Racer's own textures is used to prevent potential issues with usage of doom's textures on MB uploads.

NOTE: This Map Pack will not work on LegacyGL Mode, I do not plan to fix it because it will be removed in the unknown point in the future when the dev hiatus ends, When the upcoming Vulkan support gets added I will change all maps to accomodate for anything needed there.
Author
Madotsuki
Downloads
4,298
Views
7,782
Extension type
pk3
File size
33.6 MB
MD5 Hash
b49be41febb84eba09d03e0fc314db1e
First release
Last update

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Latest updates

  1. Small-ish Jovial Update

    Mainly changes to existing tracks, however another battle track has been added to fill in the...
  2. Hotfix Patch Again

    -Fixed poor SOC formatting in Terraform Terraium's name and the Crystal Maze Theme
  3. Spring Cleaning Update

    -Name Formatting for most tracks Adjusted E1M1: Hangar: -Some rings in foyer area removed...

Latest reviews

Simple but engaging layout - Really like it. Whilst visuals aren't amazing, they work to set the theme of the level but maybe in an update it will be even cooler!

Only outstanding things I can say is - I feel like the level could do with a tiny bit more rings/ring capsule placements since it was felt like rings were scarce and no encore map.
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Good start, will probably comment later when it gets played in a group some more.
In the meanwhile, some more effort into scenery would go some way to getting voted on more I think.
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