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[Open Assets] Ashnal's Utilities/Fixes v8

Minor addition, small script that cleans the hostmod scoreboard of duplicate change entries
More fixes

Fixes MapRotate when SPBAttack isn't loaded.
Fixes leveltimeoptimize to behave exactly like vanilla, down to the tic (meaning leveltime stays at 0 until map finishes loading)
Globalize got ~1000 more constants that I missed added to it, including many many of the more commonly used ones, so should improve performance
light landing sound change to the s3k knux landing sound instead of the bonk sound to make it easier to distinguish landings from bonks
Last one today I promise

More fixes for GlobalizeHarder
Fixes for MapRotate

New feature for MapRotate:
Will automatically restart the current map if a new player joins into the server when it is empty.
On a roll today with fixes.

Fixes a nil issue with Encore Rotate when NVJR Hostmod isn't loaded.
Fixes an issue with au_leveltimeoptimize not properly resetting leveltime
Fixed nil pmo error in bumpsparknerf
Switched out SteelT's randommap lua for the more robust Hostmod implementation
Fixed issues with Preserve Target Ref and MobjScale Fix

Added Acro Meter Adjust
Added Landing Quake
Added Map Rotate
Added Encore Rotate
Added Bumpspark nerf
Added new Spectate functions

Added kl_randommap_v1.lua as a dependency for Map Rotate
Added consoleplayer.lua as a dependency for Spectate functions
Prevents the Preserve Target Ref script from being loaded more than once.
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