- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
Tired of other racers keeping you down with annoying items?
Do you just want to show what you're made of without other racers getting in the way? Boy, do I have something for you.
If you've played TrackMania before, you know what to do. Go play already. Or continue reading.
In Aqua's KartMania, you race around levels as usual, but item play is gone. Instead it's just you, other players (that you cannot collide with), and pure adrenaline fueling your desire to achieve the #1 record time on the server. All item boxes only supply a single sneaker; make good use of it.
View attachment kart0056.gif View attachment kart0058.gif
Every time a map is loaded, you'll have a predetermined amount of time (by default 6 minutes) to set the fastest lap of the round. The mod also stores all-time records; if you beat one of these top 3 records, your name and time will be shown on the medal display until your time is kicked out of the top 3. It's a competitive world and you better make it.
During the countdown, hold accelerate to get a free perfect start boost. Timing is unnecessary; fast corners aren't.
Finished a lap? Good job, you're ready to start a new one. Bonked a wall and now you're three seconds behind on your split? No problem.
Hit your CUSTOM1 button (set it in options!) and take another drive. You need to defend that 1st place time, after all.
Commands for players:
akm_cpcooldown 0-999
-> the cooldown in seconds for the checkpoint display to pop upakm_hidelb On/Off
-> the time in seconds after lap start to hide the leaderboard (on the left side of the screen)akm_printcheckpoints On/Off
-> when on, prints checkpoint splits for all new record times to the consoleakm_printrecords On/Off
-> when on, prints a line in console whenever a player gets a top 3 recordakm_join
-> join the current round after the initial 20 seconds have passed. can also be activated by joining the game from spectator mode or the pause menuCommands for servers:
akm_roundtime
-> round time for a map in seconds. default is 360 seconds (6 minutes)akm_forcesneaker
-> forces sneakers to be rolled from item boxes. when disabled, make sure to reset kartdebugitem
and kartdebugamount
manually.akm_endrace
-> end the current round and save records to diskArt for this addon was made by both YairKirby and Toxicoow. A bunch of thanks go to them for the great sprites they provided.
The scoreboard from HOSTMOD was used and modified for this addon. Special thanks go to Tyron and Snu.
The countdown and checkpoint sounds are from TrackMania Stadium.
Special thanks go to the Aqua's Karthouse community for helping test this addon and breaking it every single time I hosted a test.
Important notes for server owners
Top 3 medal times are only saved when the round time hits 0 seconds or when the
akm_endrace
command is used. Keep this in mind.To let players end maps early (when there's not enough time to try for a new record for example), I suggest making the
akm_endrace
command votable with HOSTMOD.Records for all maps are loaded when the server starts. If you have records for 300 maps, this will bloat the savegame and the server might freeze when someone joins. Keep this in mind.
Some maps feature gimmicks that aren't quite compatible with this addon. Some maps, for example, remove bits of track after someone crosses a certain sector. Nobody will be able to take that faster route again until the map is reloaded.
This is highly map-specific and not something I can do much about. I recommend removing maps with issues from the map pool with SOCs.
Known issues
- Sometimes when restarting a lap you might spawn slightly angled. Restart again and it should be fixed.