The project herewithin was created in response to the v1.2 update, which despite updating several sprites lacks any sort of update to the models. I feel the models at this point have aged noticeably, and are worthy of a touch-up. The goal of this mission was to recreate the aesthetic of the sprites into model format, which entails modifying _blend files and the textures of a select few racers.
For a more detailed list of changes, consult the spoiler:
*All go-karts have had blends brightened to better reflect the bright tone for the pipeframe in sprites.
*Most characters have had blends brightened to reflect the bright monotones used, the following are exceptions: Knuckles, Metal Sonic, Arle, Vyse
MINOR TEXTURE EDITS:
*The following characters have had their skin tones changed to reflect their sprites more accurately: Knuckles, Mighty, Silver.
*Amy and Cream's dresses now properly two-tone, instead of relying on an outdated transparency trick that produced off-color results with certain skincolors, most notably Skunk.
MAJOR TEXTURE EDITS:
*Shadow's hole in his head during his spinout pose has been fixed.
*Sakura Shinguji's missing feet have been restored.
Special Thanks go to Superstarxalien, who helped me with two-toning Amy's model, and Jeck Jims for making these models in the first place and providing help for making two-toning Amy and Cream possible.
Supporters / Co-Authors: