AFAIK Doom Builder uses OpenGL to run 3D mode. Microsoft decided to destroy OpenGL by instead of making it run natively, emulate it through Direct3D (effectively making Direct3D a wrapper).
AFAIK Doom Builder uses OpenGL to run 3D mode. Microsoft decided to destroy OpenGL by instead of making it run natively, emulate it through Direct3D (effectively making Direct3D a wrapper).
AFAIK Doom Builder uses OpenGL to run 3D mode. Microsoft decided to destroy OpenGL by instead of making it run natively, emulate it through Direct3D (effectively making Direct3D a wrapper).
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