Virt's MD2 Pack (SA2B Egg Robo added 10/28/2011)

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Metal-Rawr

Also known as Teravolt now
Oh, then make him spin around with his sword instead, kind of like how Sonic does in the Black Knight, ya'know.
 

Virt

Trollerskates
New Update!

f0yx50.png

The Motobug Army has arrived! Prepare to be bombarded with a blast from the past!
 
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Ezer'Arch

ArchPack is out
Just because I loved your Motobug models, I took this screenshot:

aXMba.png


(BTW, JeckJim's Sonic model)

By chance, is it possible to make their wheels animated?
 

Violo

Resisting Pony Avatar
If they replace Crawlas then yes. You could just rotate the wheel or just rotate the texture on each different frame.
 

Virt

Trollerskates
Well, the axis for the wheels isn't in the exact center, so that'd take some work to get them right. But I'll try!
 

Virt

Trollerskates
New Update: Chopper and Caterkiller added!

2lkwk82.png

Caterkillers replace turrets, Choppers replace SDURFs.

EDIT: What should the other enemies be?
Should the Spinner by the Green Jetty-syn or should the Buzzbomber be the Green Jetty-syn?

Sprinkler will be the Brown Jetty-Syn.

Should Jawz be the Jet-Jaw, or is Jawz too long for that?
 
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Shiron

Member
EDIT: What should the other enemies be?
Should the Spinner by the Green Jetty-syn or should the Buzzbomber be the Green Jetty-syn?

Sprinkler will be the Brown Jetty-Syn.

Should Jawz be the Jet-Jaw, or is Jawz too long for that?

Can the BuzzBomber be the Gold/Red Buzz?

Jawz should be Jet-Jaw, as that is very fitting.
 
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SSNTails

What part of 'RETIRED' don't you understand?
I think it's funny how those screenshots are making the level look really bland.
 

Virt

Trollerskates
I'm trying to make a new Castlebot FaceStabber, but whenever I see it, I get a "signal handler segment violation" or something.
 

Ezer'Arch

ArchPack is out
^ the last time I had troubles with sigsegvs, it was due to badly converted textures. I can't think of anything else.

You could post the EIP. Who knows someone helps you out.

I think it's funny how those screenshots are making the level look really bland.
hehe... well, GFZ textures.

I think Virt should've tried a level that uses 2.0 texture set, something like...

srb20018.png
 
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