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UNO Card Blast 2 - A recreation of the #1 card game in SRB2

I have a question, I'm very dumb so correct me. But shouldn't you make all the cards green but make a script that randomizes the color? Because I'm guessing you need to make 3 more cards with the other colors. this was just on my mind I wanted to know, other than that I LOVE uno and am super exited for this
More progress today with the Skip and Draw 2 cards SRB2-styled.
View attachment 44973View attachment 44974Also I changed the yellow.
 
I have a question, I'm very dumb so correct me. But shouldn't you make all the cards green but make a script that randomizes the color? Because I'm guessing you need to make 3 more cards with the other colors. this was just on my mind I wanted to know, other than that I LOVE uno and am super exited for this
I would, but I need to finish the cards first.
 
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Here we go again, The iconic friendship ruining card game everyone loves, now recreated in a different game a third time![/CENTER]

If you don't know the rules already, it's simple - get rid of all your cards to win!
Place down the cards that match the discard pile by number or color, into the discard pile itself.
Stuck with no cards that match? Draw from the draw pile.
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You can also use different event cards to hinder your opponents - for example, if you put down a SKIP card, the next one in order skips their turn.
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WILD cards are your go-to tool if you've run out of cards to use - you can select a color that takes play using one. Don't use them every time you get one, though...
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On top of the default theme, you can also play the alternate theme featuring all the SRB2 characters! Flicky and Chaos Emeralds included. Toggle with console variable cardtheme.
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If I ever complete the project (hopefully I do), this will be my first mod with console variables.
I'll fill this out with more questions as they come down the road.

Q: Will there be extra features (e.g. stacking draw cards)?
A: Every other iteration of Uno outside of Uno does, so expect it coming here too

Q: Will I be able to make custom cards for this?
A: Good question, I actually don't know. Maybe you will be able to add custom themes in which the custom cards can be used? Make sure the theme is available to the console though. The cards' dimensions are 58x86.

Q: Will you release the card sheet for the SRB2 theme so I can play SRB2 Uno at home?
A: When I finish it, sure. Make sure to upscale it though, so the cards won't turn out tiny.

Q: Can I help you with scripting this?
A: Of course! I actually JUST got into scripting for SRB2, so I'm not very knowledgeable with Lua.

Q: How many players are supported in netplay?
A: Four, with spectators. And don't expect bots coming any time soon.
Nevertheless, hype is coming down for SRB2 this year.
Welp. Sextuple Mods that Remake gameplay it is then.
 
Updated cover for SRB2-theme cards!
SRB2COVR.png

Also replaced the logo in the OP with said cover - the actual logo isn't yet done.

You can also see I renamed this project to its final name - UNO Card Blast 2!
Post automatically merged:

Minor change, but the Reverse is actually more curved now
UNO_BLUR.png

Post automatically merged:

Okay, final update on this for today I promise.
UNO_GRN3.png
SRB2GRN3.png
 
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You’re spriting skills are amazing and are similar to srb2’s
Fun fact: the only thing I'm spriting myself (so far) are the cards - the artwork in the SRB2 card style (the thing with characters on the cards) as well as on the back, those come from different sources - specifically SRB2's files and UNO's logo.
 
Fun fact: the only thing I'm spriting myself (so far) are the cards - the artwork in the SRB2 card style (the thing with characters on the cards) as well as on the back, those come from different sources - specifically SRB2's files and UNO's logo.
Huh I never knew. Great job on fooling me :lol:
 
Hi-
UNO_GRN5.png
SRB2GRN5.png


Only three cards left, and then I can move on to coding the thing.
Yes, I know there's the VFX - I'll get to it when I code the basic mechanics.
 
The devil's number. Got a bit confused on what to make stick out of the oval for Metal, so I only made the ear stick out.
UNO_GRN6.png
SRB2GRN6.png


Also realized I didn't do the regular version of the lucky 7.
UNO_GRN7.png
SRB2GRN7.png
And a green version of the SRB2-style 7.
 
Y e s. Just Y e s. This is going to be FUCKING AMAZING, I can FEEEEEEEEEEEEL IT
How will character mods work with this? Will the characters just be standing at the table like one would expect or is it something else?
 

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