Kurama99
Member
Whenever I try to add colour into water, any adjacent linedefs also get coloured. Even above the water level. Characters will also be coloured when jumping over the water. this has happened on multiple of my maps, and from what I have searched online, I seem to be the only person with this problem. here is a picture of the effect:
Here are the values for the corresponding sectors and linedefs:
I also get an error message in Zone Builder that says this:
Missing sprite lump 'NTPNALAR'. Forgot to include required resources?
Could this have something to do with it? I don't get any noticeable bugs from it otherwise
I am using version 2.13.0.2501, on Windows 10
I appreciate any help.
Here are the values for the corresponding sectors and linedefs:
The level's water pit sector values are:
Ceiling Height: 752
Floor Height: -210
Height Offset: 0
Special: 0
Tag: 2
The Water Control Sector's Values are:
Ceiling Height: -128
Floor Height: -242
Height Offset: 0
Special: 0
Tag: 2
Linedef: Sector Index: 305
Action: 120 (water opaque)
Tag: 2
The Colormap Control Sector's Values are:
Ceiling Height: -72
Floor Height: -128
Height Offset: 0
Special: 0
Tag: 2
Linedef: Sector Index: 331
Action 606
Tag 2
Upper #40A0FFJ
Ceiling Height: 752
Floor Height: -210
Height Offset: 0
Special: 0
Tag: 2
The Water Control Sector's Values are:
Ceiling Height: -128
Floor Height: -242
Height Offset: 0
Special: 0
Tag: 2
Linedef: Sector Index: 305
Action: 120 (water opaque)
Tag: 2
The Colormap Control Sector's Values are:
Ceiling Height: -72
Floor Height: -128
Height Offset: 0
Special: 0
Tag: 2
Linedef: Sector Index: 331
Action 606
Tag 2
Upper #40A0FFJ
I also get an error message in Zone Builder that says this:
Missing sprite lump 'NTPNALAR'. Forgot to include required resources?
Could this have something to do with it? I don't get any noticeable bugs from it otherwise
I am using version 2.13.0.2501, on Windows 10
I appreciate any help.