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Here's a little bit of improvements that I think is good?

1. Climbing (yes it's buggy, idk how to fix yet):
  • Now a crack on the wall will be shown when climbing a wall. I really like the effect, but a bit buggy both due to the fact that the crack lacks a thinker, and that Jazz sometimes climbing the air. Yes I'm aware of the bug, no idea how to fix it yet
  • Always after climbing, Jazz gets a special boost. I think this will help with the faster flow of the game
climb_crack.gif


2. Weapons (just slight changes to not break everything):
  • Ring requirement for using any of the weapons is now removed.
  • Crescent heavy blaster thing deals 2 damage now instead of 1, also with varied effect and sprite.
blast.gif


3. Misc:

  • Just replaced the Fall sprites with the new one, kinda like it now. But I should probably bring back the backflip somewhere later on...
fall_sprite.png
 

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Small improvements,

Idk if I will be able to put out a lot of changes rn, so here are the small things:

1. Re-balanced the Ground Pound ability in a few ways
  • Player won't be able to perform Ground Pound after using a spring, similar to how vanilla characters can't use abilities after using a spring
  • Holding Jump button after landing on the ground will allow you to jump again automatically, even in the air.
ground_pound_chain.gif

  • Fixed an issue when transforming out of Pontiac (car mode) when holding jump button will perform ground pound
2. The wall climbing now is triggered by pressing jump button instead of holding jump button. Primary reason is previously player triggered wall climbing when attempted to perform a ground pound next to a wall. Right now however, the issue is that if the wall is not climbable, you might accidentally use Ground Pound and fall into a pit :3. Don't know how to fix it without remapping either of the abilities

3. Transformation out of Pontiac (car mode) animation is here, I think it looks good enough?

tf_animation.gif


4. Bugfixes such as tracks correctly spawning on slopes and other minor ones



Honestly, I don't really know what to change about the weapons? Obviously the GUI, maybe rebalance how strong the heavy canon is, and maybeee slow down the movement while shooting, but otherwise I might leave it as it is. Is there anything you want to be changed in particular?
 

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