Roser
Member
true, i forgotHoney was technically never in the Classic Era as she was cut content in Fighters and then restored in the Xbox version
true, i forgotHoney was technically never in the Classic Era as she was cut content in Fighters and then restored in the Xbox version
So if a game was made after adventure, and the cast's redesigns, then it wouldn't be in the classic era... so then Sonic Mania wasn't in the classic era, ok. Makes sense.Honey was technically never in the Classic Era as she was cut content in Fighters and then restored in the Xbox version
Mania isn’t a Classic Era game, but it is a Classic styled game that takes place in that EraSo if a game was made after adventure, and the cast's redesigns, then it wouldn't be in the classic era... so then Sonic Mania wasn't in the classic era, ok. Makes sense.
Eh, I call every game before adventure in the "classic" era. So I'd say technically honey is. But you do youMania isn’t a Classic Era game, but it is a Classic styled game that takes place in that Era
Like I said earlier, Honey wasn’t in the original Fighters. She was in the rerelease, which came after AdventureEh, I call every game before adventure in the "classic" era. So I'd say technically honey is. But you do you
Those sprites look goodsorry for not updating this blog 2 days ago, I was busy ... sleeping. Anyway, I finished doing all the rotation of the sprites and I realized that angles 1 and 2 did not fit with the rest, so even though I'm sharing this image I'm going to have to redo some sprites
View attachment 45446
finally someone in context, thanksThose sprites look good
she had files in the original....Like I said earlier, Honey wasn’t in the original Fighters. She was in the rerelease, which came after Adventure
Looking good so far. I can't tell if it's just cause of how the sprites are aligned or not, but the head looks kinda bigger from the side view than it does the other angles, but that could just be me. Everything else about these are looking really good.sorry for not updating this blog 2 days ago, I was busy ... sleeping. Anyway, I finished doing all the rotation of the sprites and I realized that angles 1 and 2 did not fit with the rest, so even though I'm sharing this image I'm going to have to redo some sprites
View attachment 45446
I don't think it's just you, in fact I think I should go back to doing those anglesLooking good so far. I can't tell if it's just cause of how the sprites are aligned or not, but the head looks kinda bigger from the side view than it does the other angles, but that could just be me. Everything else about these are looking really good.
Like I said earlier, Honey wasn’t in the original Fighters. She was in the rerelease, which came after Adventure
And, off topic, I know, but HPR is right. Honey is actually in the arcade version, albiet unfinshed. She's mostly functional, but just missing some stuff, like a proper body for being in the shrunk state, where her body just reverts back to Amy's before she goes back to normal size.she had files in the original....
If they don’t appear through normal gameplay, they aren’t what the game has to offer. That’s like saying Master Hand first appeared as a playable in Melee even though that requires a complex glitch to activateAnd, off topic, I know, but HPR is right. Honey is actually in the arcade version, albiet unfinshed. She's mostly functional, but just missing some stuff, like a proper body for being in the shrunk state, where her body just reverts back to Amy's before she goes back to normal size.
Eh, fair point.If they don’t appear through normal gameplay, they aren’t what the game has to offer. That’s like saying Master Hand first appeared as a playable in Melee even though that requires a complex glitch to activate
Looks goodHey what's up, time without updating this, I just came to say, this is not dead, and I redesigned Tiara
View attachment 46846
Woah, this is a huge improvement!Hey what's up, time without updating this, I just came to say, this is not dead, and I redesigned Tiara
View attachment 46846