For everything changed, excellent. All of the new RingSlinger stages are fantastic, the updated Pipe Towers is 10 steps up over the original, and Final Demo Zone is a much better unlockable than Techno Legacy ever was.So SRB2 v2.2.14 was released a few hours ago. What're your thoughts on it so far? I've got some already, but I don't want to sway the jury so I'll hold off for now.
well the map has no slopes it's probably the least likely to break of any current vanilla mapI'm glad to see Final Demo Zone become a vanilla inclusion. My biggest hope is that it will continue to remain a part of the game moving forward, although I suppose it remains to be seen whether the upcoming physics rework would sour the experience in that regard.
I'm less worried about the map breaking and more worried about the physics rework somewhat ruining the nostalgic value of the stage. It won't feel the same.well the map has no slopes it's probably the least likely to break of any current vanilla map
I find Momentum being added to the game as a whole a little worrying, but I will be glad to be proven wrong.I'm less worried about the map breaking and more worried about the physics rework somewhat ruining the nostalgic value of the stage. It won't feel the same.
I've played around with an old test build of the new physics before, and I was pleasantly surprised by it. I don't have any doubts that the release version of the new physics will feel good and work really well with the main campaign levels. My only worry is that legacy stages such as Final Demo Zone might lose some of their nostalgic value. Ultimately it's not of all that much importance; it's better for the game to be better rather than for nostalgic value to be preserved. I could always just go back and play legacy stages on older versions of the game if I want to go down memory lane. It's just one of those things where playing through old stages in the new physics is likely to feel a bit off.I find Momentum being added to the game as a whole a little worrying, but I will be glad to be proven wrong.