hoo boy, we should've had this out MONTHS ago
What is it?
Thokker is a new team-based gametype inspired by soccer. Kick a variety of balls through a variety of maps, and try to be the first to score three goals on your opponents! Character stat tweaks and balances have also been made, so everyone is a viable team player.
What kind of balances?
I'm glad you asked!
Sonic has a slightly nerfed thok, BUT he's still by far the best offensive player for moving the ball around due to his sheer speed.
Tails makes a good goalie, because her flight creates gusts of wind that push the ball away from her.
Knuckles is a defensive wall, thanks to his ability to bowl over other players by gliding into them. (Balance-wise, his climbing was also sped up)
Maps?
We're shipping with 15 maps, categorized into four sets.
A set of maps based on levels from the SRB2 single player campaign.
Green Cove - The smallest map in the pack. The ledges by the bridges are a great place to shoot a goal from.
Tumbleweed Canyon - An average-sized canyon map. Trenches toward the middle allow for some tricky jukes with the ball. (Fun fact: this was the first Thokker map designed!)
Courtyard Eggman - A wide open courtyard means plenty of room to run. Take it down to the dungeon for some up-close-and-personal action!
Green Cove - The smallest map in the pack. The ledges by the bridges are a great place to shoot a goal from.
Tumbleweed Canyon - An average-sized canyon map. Trenches toward the middle allow for some tricky jukes with the ball. (Fun fact: this was the first Thokker map designed!)
Courtyard Eggman - A wide open courtyard means plenty of room to run. Take it down to the dungeon for some up-close-and-personal action!
A set of maps based on various addon levels.
Danger Forest - A fierce showdown in the streets. The nets strewn about are great to kick the ball around and sneak up on the goal with.
Sonic's Schoolhouse - The only Thokker map with mirrored symmetry in the pack. Try to kick the ball all the way through the goal and make it out the other end!
Glacier Gear - An uphill trek with sticky goop in the middle. The ramps leading up to the goal can be pulled down by standing on a button, forcing the other team to take the long way around.
Danger Forest - A fierce showdown in the streets. The nets strewn about are great to kick the ball around and sneak up on the goal with.
Sonic's Schoolhouse - The only Thokker map with mirrored symmetry in the pack. Try to kick the ball all the way through the goal and make it out the other end!
Glacier Gear - An uphill trek with sticky goop in the middle. The ramps leading up to the goal can be pulled down by standing on a button, forcing the other team to take the long way around.
A set of levels inspired by games that aren't SRB2.
Treasure Town - Inspired by Pokemon Mystery Dungeon. The gates for each team open and close on a timer, but you can still kick the ball over with a well-placed spindash!
Claws For Alarm - Inspired by Bubsy 3D. I don't know why VAda made this, but it completes the set.
Big Shell Plant - Inspired by Metal Gear Solid. The largest Thokker map in the pack. Don't kick the ball off the side!*
*you cannot actually kick the ball off the side
Treasure Town - Inspired by Pokemon Mystery Dungeon. The gates for each team open and close on a timer, but you can still kick the ball over with a well-placed spindash!
Claws For Alarm - Inspired by Bubsy 3D. I don't know why VAda made this, but it completes the set.
Big Shell Plant - Inspired by Metal Gear Solid. The largest Thokker map in the pack. Don't kick the ball off the side!*
*you cannot actually kick the ball off the side
A set of levels made by other community members.
Nameless Base - Oh no.
Rocket Run - LEGO of your inhibitions and boot the tire around the racetrack, using the teleports to your advantage!
Ancient Relic - A night-time desert map. This is basically the best map in the game.
Geyser Gush - It's time to get wet.
Slime Station - A simple chemical plant is the perfect place to have a game of... Brakker.
Petroleum Refinery - Fight your way through the industrial park to the challenging aerial goals.
Nameless Base - Oh no.
Rocket Run - LEGO of your inhibitions and boot the tire around the racetrack, using the teleports to your advantage!
Ancient Relic - A night-time desert map. This is basically the best map in the game.
Geyser Gush - It's time to get wet.
Slime Station - A simple chemical plant is the perfect place to have a game of... Brakker.
Petroleum Refinery - Fight your way through the industrial park to the challenging aerial goals.
But who made it?
Thokker is brought to you primarily by Team Smiles, composed of the following:
fickleheart - Main concept, project head, main EXE development, Lua script development, level design (Green Cove, Tumbleweed Canyon, Treasure Town), slapdash logo
toaster - Project second-in-command, Lua script development, graphics, level design (Danger Forest, Glacier Gear)
chi.miru - Assistant EXE development, level design (Big Shell Plant)
Boinciel - Level design (Courtyard Eggman, Sonic's Schoolhouse)
In addition, the following maps were made by other community members:
VAdaPEGA - Claws For Alarm
Nekoishi - Nameless Base
DrTapeworm - Ancient Relic
Knux576 - Rocket Run, Slime Station
TehRealSalt - Geyser Gush
CoatRack - Petroleum Refinery
Last but not least, a large portion of #srb2fun also helped with testing and provided feedback, and their numbers are too numerous to list here. (read: I forgot who all joined the netgames) This project wouldn't be where it is without them.
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