The Shadow's very cool stuff.

The Shadow

Member
Heya.

This time I have a few more news than just the usual map update.

Like always, here is the current map:

Status Update 4.PNG


The approximate layout is finished and just needs to be filled with terrain. Some screenshots of the stuff I made:

srb20088.png


srb20089.png


srb20090.png


I will sadly not be able to complete the map this year, but it should be finished a few weeks later. So this will be the last update on this map since I don't want to spoil everything. Since there will be no more updates for this map, I will use this thread instead for my other stuff I'm working on. I've changed the name of this thread accordingly.

Now then, here is a small sneak peek on my other project right now:

srb20091.png


That's all I have for now. Thank you for reading, and see you next time!
 

Othius

[A person in a place]
Heya.

This time I have a few more news than just the usual map update.

Like always, here is the current map:

View attachment 58513

The approximate layout is finished and just needs to be filled with terrain. Some screenshots of the stuff I made:

View attachment 58512

View attachment 58511

View attachment 58510

I will sadly not be able to complete the map this year, but it should be finished a few weeks later. So this will be the last update on this map since I don't want to spoil everything. Since there will be no more updates for this map, I will use this thread instead for my other stuff I'm working on. I've changed the name of this thread accordingly.

Now then, here is a small sneak peek on my other project right now:

View attachment 58518

That's all I have for now. Thank you for reading, and see you next time!
Oh wow, this is looking great! I think the bridges are a really nice touch, although having death pits in such a lax stage is kinda bruh. I am now just pressing the watch button on this thread because, like, I keep seeing this updates a month late, and they look great! Seeing how close this level is to completion, how would you feel about releasing it for the Spring ULDC this March? I've yet to announce it here on the MB, but I've announced it on the Discord. I could help you out with skybox and level design stuff there, as I'm more active on discord than I am on the message board.
 

The Shadow

Member
Hey, everyone.

First off, the map Seaside Sunrise is finished. I've submitted it here about three weeks ago. Of course, that means the map will be playable as soon as the ULDC releases. Dunno when that happens, though.

I'm currently working on two maps at once. I will show off one of them, since the other one is very early in development and I want to keep it a secret for some time.

You might remember my map in the Autumn ULDC Frightful Forest. I don't blame you if you don't. I sadly had to rush it out a little and as a result the map ended up having only one very short path with nothing to explore and several ideas needed to be cut. I don't want to leave the map in a state like this, so I'm currently working on updating it. Here is a screenshot, I've marked everything new so far with yellow:

Status FF 1.PNG


The plan is to have a sudden tone shift after a happy introduction to a spooky atmosphere. The new parts are currently mostly empty, so there isn't much more to show.

srb20000.png


I don't know yet if I will update the map in the ULDC, since it would be a suuuper late update that basicly changes the hole map.
Oh, and one more thing. I will now update this threat regularly on the first of every month. See you then.
 

The Shadow

Member
Hello Everyone!

Well then, let's see what I did since my last post.

Status FF 2.PNG


This time I mostly focused on the beginning of the map. It ended up becoming very tag heavy. There are multiple paths outside or in trees, jumping on stumps or running near roots.

srb20010.gif
srb20009.gif
srb20007.gif


I also decided that I will be reworking and maybe even remaking some parts of the original map to fix some stuff and maybe add the additional path here and there. That's pretty much it...

On a different note. The more I'm mapping the more I have to halt my ideas back since they would require me to learn Lua or spriting. So if I ever make progress on either of those fronts, I will show them off here as well.

That's all from me for now. See ya!
 

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The Shadow

Member
Hey!

There are many things to talk about this time.

Status FF 3.PNG


I've worked on every path a little since last time:

srb20023.gif
srb20021.gif
srb20020.gif


The Skybox received a big update to make the place feel a little more connected. It's still very basic right now, but I'm gonna spice it up some more.

srb20020.png


The tone shift will affect the first section, making it a little sinister as well. Right now the section only gets dark, but maybe I will change the textures as well, even though that would be veeeeery tedious.

srb20023.png


Also, I'm still missing a music track for the first section, so feel free to make a suggestion if you want to.

That's pretty much it. See you next time!
 

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The Shadow

Member
Hello again!

The last month was certainly experimental and wacky for me. Here is the current map:

Status FF 4.PNG


I'm getting relatively close to finishing the first half happy half and already started working on the original part.

I've tried a new style for vertex slopes:

srb20034.gif


Made an unnecessary and impractical overly big slope:

srb20026.gif


And did some lindef executor stuff:

srb20036.gif


Since making all of this during my finals in school wasn't enough, I also decided mid-month to make a small map for the OLDC as well. Although, I don't have high hopes for this one performing well.

srb20029.png


That's everything from me. See you in the OLDC or whenever.
 

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The Shadow

Member
Alright, since I'm going on a vacation and won't have access to my computer during that time, I'm making the update a little early.

Status FF 4.PNG


Not much has changed in the map this time apart from minor additions.

srb20043.png


The tone shift now affects textures and flowers as well, to better suit the mood. Here are some screenshots:

srb20036.png


srb20038.png


srb20046.png


Also, Emblem:

srb20044.png


Like I said, not very much this time around. I've made a demo this time, so you can give me feedback on everything so far, if you like. Even though some areas are a tad unfinished.
That's all I got this time, so thank you for reading and see you next time!
 

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