ULDC 2022 - Seasons Return

Othius

[A person in a place]
Logo by @SpinSlash165
1646268422131.png

Unofficial Level Design Collab Spring 2022

Deadline: Friday, April 15th, 2022.

Join the Discord Server

1646269305438.png

Welcome back everybody! It's been a few months since the ULDC has been a thing, hasn't it? I actually made an announcement for this on the ULDC Discord Server back in January, with the deadline being March 4th, but I kept forgetting to make a message board thread, which, reasonably, led to no real participation (outside of one incredibly well-made stage :o).

So I've finally gotten around to copy and pasting 90% of the ULDC Summer 2021 thread but now with the aesthetic of the Spring 2022 ULDC, and a few rephrasings. Take a read!

It's probably clear from everything you see above, however I have to clarify this is NOT a contest. There will be no stage voting held, and stages will not be ranked. This is to incentivize people making a cute stage or two, and coming together as a community to help each other out.

Copy and pasted from MellowJacket's old ULDC thread
Woah, this is neat. Where does the 'collab' part come in though?
Simple! At all times over the course of the next three months, participants are encouraged to share their mapping progress in this thread. And other users are welcome to step in and offer advice on how to improve and where to go next. The idea here is a scenario where people can help each other improve and learn from one another.

Additionally, if you're looking to collaborate with someone to cover a base you're weak in (For example, you've always had an idea for that perfect custom enemy but don't know how to sprite) and you don't know who to ask for help, then ask in this thread! I strongly encourage people to lend each other a hand here, and if enough people are asking for help I will try to pair people up where appropriate.

*adjusts my comically large cowboy hat*
Get Crackin, fellows, because we ain't got much time.

1646269143606.png


ENTRY RULES (shamelessly copy and pasted and then heavily edited from the OLDC Rules):

Only Singleplayer levels, multiplayer levels will not be accepted. This is an SP-only collab event.

Make sure that the level works properly, that it is normally accessible, and that it does not interfere with other levels. This means that:
  • Levels need to be completable.
  • Existing resources (textures, objects, sounds, music, etc.) can not be overwritten.
  • Any scripts present in your level must not interfere with other levels. If your level contains significant gameplay changes, please ensure that they are contained solely within your level slot using a MapLoad hook. In this case, please notify us in your submission post.
Keep music files under 3MB. Unlike the OLDC, this is for individual music files, and not all total music files.

Unlike the OLDC, you can submit as many levels as you want to! They can be updates of old levels, or based off of other video games. This isn't a contest, so it isn't required that levels are your own original level design. (Example: you could remake a level of another sonic fangame in 2D mode and submit it to this collab)


1646269147217.png

SCHEDULE:

ULDC Spring 2022 -> NOW through APRIL 15th, 12:00pm EST.

ULDC Summer 2022 -> deadline SEPTEMBER 5th, 12:00pm EST.

1646269150961.png


Some Extra Notes:

There are three big hurdles one has to come across to make a full stage in SRB2. So I've come to address them here.

The first hurdle you'll come across when making a stage is knowing how to use the software required to build levels.
https://mb.srb2.org/addons/zone-builder-tutorial-videos.2439/
Click here and watch these videos if you don't know how to use Zone Builder.

The second hurdle when creating a level in SRB2 is actually knowing what you want to create. Discuss with people in the Discord server to help you get stage ideas, we'll be glad to help you! Never be afraid to share progress.

The third hurdle you'll face is actually finishing your stage. Make your stage short and sweet before making it large. It's far too easy to get caught up in a big, ambitious idea, and then lose all motivation to finish it. Make a stage that's small, that you can reasonably complete in a 6 week period, if you find that you have time to expand on it, then do so, but starting too big runs the risk of never completing it at all.

1646269153981.png


How To Submit your Stage:

Upload the file for your stage in this thread, or on the discord channel in #uldc-submissions. Down below. Make a new post for any subsequent updates, I won't be able to know if you updated a file otherwise.

Submissions sent here into this thread must be formatted as such:
Code:
Download: [Link]
Title: [Map Name]
Credits: [Who made what]
 

NeonSRB2

Member
Now to think of it, I coooouuuld submit Challenge.wad in here, if i'm too late maybe oldc

People probably wanna play it and it probably has some weak points i could update the map for next uldc
 

Othius

[A person in a place]
What's the differences between ULDC and OLDC? I'm just asking for a more clear explanation.
The OLDC (Official Level Design Contest), is a competition hosted by SRB2 Judges (That's what makes it official!) where people make maps to compete against one another, and gain the most votes.

The ULDC (Unofficial Level Design Collab), is far more casual. There is no contest aspect, just make fun maps for the community to play! There isn't as much pressure for a high standard, just make what you want and have fun making it. It's run by me, which makes it Unofficial.
 

SpongeSonicGuy(?)

こんにちは、ソニック (translate this.)
The OLDC (Official Level Design Contest), is a competition hosted by SRB2 Judges (That's what makes it official!) where people make maps to compete against one another, and gain the most votes.

The ULDC (Unofficial Level Design Collab), is far more casual. There is no contest aspect, just make fun maps for the community to play! There isn't as much pressure for a high standard, just make what you want and have fun making it. It's run by me, which makes it Unofficial.
Cool. Thanks!
 

Othius

[A person in a place]
Nine days left before the ULDC Spring 2022 deadline, everyone! It's about time to wrap up your submissions... Or make something quick if you're up to it!
 

Othius

[A person in a place]
About 6 hours left for ULDC submissions!
Post automatically merged:

Submission deadline is over!
No new maps may be submitted.
HOWEVER.
If you have submitted a map already, you are still allowed to post updates!

See you this Easter!
 
Last edited:

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Top