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The return of SRB2 Halloween(Anything above dailup prefered)

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glaber

Emblem Radar Ready
Two years ago, I started a project for Halloween that used the old Teck Demo's levels. This year I'm bringing that project back with some new levels, the old ghost and a red recolor I call the Specter, and Refined to Semi-refined versions of the levels already shown 2 years ago.

Changes from 2006 to now include:
The old Title screen
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Old Special Stages
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Chaos/Match stages revived as Special Stages
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(Chaos Space)
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(Crystal Void)
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Mystic Castle made slightly more playable
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White Halloween added to the regular levels
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The planned levels are: Grave Yard Hill (Formerly Old Halloween), Mystic Castle, White Halloween, Haunted Manor, and the Unlockable stage Night Shift.

The wad is planned to be released on Halloween eve.

Old Title Screen by Sonic Team Jr.
 
"Halloween eve?"
This may be completely beside the point, but the word "Halloween" is short for "All Hallows Eve" so you're saying it'll be released on "All Hallows Eve Eve."
Anyway, that looks pretty good. It's worth a look when it comes out.
 
What I mean by Halloween eve is the day before Halloween. Sort of like Christmas eve except you aren't waiting for Santa.
 
We got updates

Mystic Castle Act 2
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Aw now that's just teasing.

Others
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Color map has been restored

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Something's not right here. That Crawla couldn't of been the boss.
 
In the capsule, you should probably SOC it where Ghosts come out of it instead of the usual animals XD
 
glaber said:
We got updates
Something's not right here. That Crawla couldn't of been the boss.

You need to add more enemys because you added the trigger apon no robots linedef to move the sector height. you need more stuff in there.
 
how do you know the boss door and exit door aren't one and the same? Besides why should I spoil the surprise for when you are about to jump on to the capsule?
 
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